mirror of https://github.com/FabricMC/yarn.git
86cdb012f1
* Particle + ParticleManager * found IParticleFactory * further particle progress * move Particle into client * VertexBuffer.texture(int, int) * Entity.getForwardVector * more Particle stuff * review part 1 |
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.. | ||
ai | ||
attribute | ||
boss | ||
damage | ||
decoration | ||
impl | ||
mob | ||
passive | ||
player | ||
projectile | ||
sortme | ||
thrown | ||
tracker | ||
unsorted | ||
vehicle | ||
Entity.mapping | ||
EntityAttribute.mapping | ||
EntityLiving.mapping | ||
EntityRegistry.mapping | ||
EntityType.mapping | ||
EquipmentSlot.mapping |