yarn/mappings/net/minecraft/world/gen/feature/Feature.mapping

49 lines
1.4 KiB
Plaintext

CLASS bwl net/minecraft/world/gen/feature/Feature
FIELD E DEFAULT_FLOWER Lbwo;
FIELD F FOREST_FLOWER Lbwo;
FIELD G PLAIN_FLOWER Lbwo;
FIELD H SWAMP_FLOWER Lbwo;
FIELD I GENERAL_FOREST_FLOWER Lbwo;
FIELD a configFactory Ljava/util/function/Function;
FIELD aN BONUS_CHEST Lbvb;
FIELD aO STRUCTURES Lcom/google/common/collect/BiMap;
FIELD aP JIGSAW_STRUCTURES Ljava/util/List;
FIELD aQ emitNeighborBlockUpdates Z
FIELD b PILLAGER_OUTPOST Lbzp;
FIELD c MINESHAFT Lbzp;
FIELD d WOODLAND_MANSION Lbzp;
FIELD e JUNGLE_TEMPLE Lbzp;
FIELD f DESERT_PYRAMID Lbzp;
FIELD g IGLOO Lbzp;
FIELD h SHIPWRECK Lbzp;
FIELD i SWAMP_HUT Lbzt;
FIELD j STRONGHOLD Lbzp;
FIELD k OCEAN_MONUMENT Lbzp;
FIELD l OCEAN_RUIN Lbzp;
FIELD m NETHER_BRIDGE Lbzp;
FIELD n END_CITY Lbzp;
FIELD o BURIED_TREASURE Lbzp;
FIELD p VILLAGE Lbzp;
METHOD <init> (Ljava/util/function/Function;)V
ARG 1 configFactory
METHOD <init> (Ljava/util/function/Function;Z)V
ARG 1 configFactory
ARG 2 emitNeighborBlockUpdates
METHOD a generate (Lbcv;Lbsh;Ljava/util/Random;Let;Lbwm;)Z
ARG 1 world
ARG 2 generator
ARG 3 random
ARG 4 pos
ARG 5 config
METHOD a setBlockState (Lbdc;Let;Lbqs;)V
ARG 1 world
ARG 2 pos
ARG 3 state
METHOD a deserialize (Lcom/mojang/datafixers/Dynamic;)Lbwm;
ARG 1 dynamic
METHOD a register (Ljava/lang/String;Lbwl;)Lbwl;
ARG 0 name
ARG 1 feature
METHOD e getMonsterSpawns ()Ljava/util/List;
METHOD f getCreatureSpawns ()Ljava/util/List;