yarn/mappings/net/minecraft/client/render/WorldRenderer.mapping

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CLASS dff net/minecraft/client/render/WorldRenderer
FIELD A ticks I
FIELD B partiallyBrokenBlocks Ljava/util/Map;
FIELD D destroyStages [Ldor;
FIELD E entityOutlinesFramebuffer Lcol;
FIELD F entityOutlineShader Ldfk;
FIELD G lastCameraChunkUpdateX D
FIELD H lastCameraChunkUpdateY D
FIELD I lastCameraChunkUpdateZ D
FIELD J cameraChunkX I
FIELD K cameraChunkY I
FIELD L cameraChunkZ I
FIELD M lastCameraX D
FIELD N lastCameraY D
FIELD O lastCameraZ D
FIELD P lastCameraPitch D
FIELD Q lastCameraYaw D
FIELD W chunkBatcher Ldht;
FIELD X chunkRendererList Ldev;
FIELD Y renderDistance I
FIELD a DIRECTIONS [Ley;
FIELD aa totalEntities I
FIELD ab renderedEntities I
FIELD ae forcedFrustum Ldig;
FIELD ag forcedFrustumPosition Lcpl;
FIELD ah vertexBufferObjectsEnabled Z
FIELD ai chunkRendererFactory Ldhy;
FIELD aj lastTranslucentSortX D
FIELD ak lastTranslucentSortY D
FIELD al lastTranslucentSortZ D
FIELD am terrainUpdateNecessary Z
FIELD an entityOutlinesUpdateNecessary Z
FIELD b LOGGER Lorg/apache/logging/log4j/Logger;
FIELD c MOON_PHASES_TEX Lqc;
FIELD d SUN_TEX Lqc;
FIELD e CLOUDS_TEX Lqc;
FIELD f END_SKY_TEX Lqc;
FIELD g FORCEFIELD_TEX Lqc;
FIELD h client Lcqe;
FIELD i textureManager Ldos;
FIELD j entityRenderDispatcher Ldjw;
FIELD k world Ldcj;
FIELD l chunkRenderers Ljava/util/Set;
FIELD o chunkRenderDispatcher Ldfp;
FIELD p starsDisplayList I
FIELD t starsBuffer Lcps;
FIELD x cloudsDirty Z
FIELD y cloudsDisplayList I
FIELD z cloudsBuffer Lcps;
METHOD a reload ()V
METHOD a drawBoxOutline (DDDDDDFFFF)V
ARG 0 minX
ARG 2 minY
ARG 4 minZ
ARG 6 maxX
ARG 8 maxY
ARG 10 maxZ
ARG 12 red
ARG 13 green
ARG 14 blue
ARG 15 alpha
METHOD a renderSky (F)V
METHOD a renderClouds (FDDD)V
METHOD a scheduleChunkRender (IIIZ)V
METHOD a onGlobalWorldEvent (ILet;I)V
ARG 1 eventId
ARG 2 pos
METHOD a updateChunks (J)V
METHOD a onEntityAdded (Lahc;)V
METHOD a renderWorldBorder (Lahc;F)V
ARG 1 camera
ARG 2 delta
METHOD a setUpTerrain (Lahc;FLdid;IZ)V
ARG 1 camera
ARG 2 tickDelta
METHOD a doesEntityHaveOutline (Lahc;Lahc;Ldid;)Z
ARG 1 entity
ARG 2 camera
METHOD a drawHighlightedBlockOutline (Lahc;Lcmv;IF)V
ARG 2 hit
ARG 3 renderPass
ARG 4 delta
METHOD a renderEntities (Lahc;Ldid;F)V
ARG 1 cameraEntity
METHOD a onWorldEvent (Larj;ILet;I)V
ARG 1 player
ARG 2 eventId
ARG 3 pos
METHOD a onSound (Larj;Lxr;Lxt;DDDFF)V
ARG 1 player
ARG 2 sound
ARG 3 category
ARG 4 x
ARG 6 y
ARG 8 z
ARG 10 volume
ARG 11 pitch
METHOD a onSoundFromEntity (Larj;Lxr;Lxt;Lahc;FF)V
ARG 1 player
ARG 2 sound
ARG 3 category
ARG 4 entity
ARG 5 volume
ARG 6 pitch
METHOD a onBlockUpdate (Lbbt;Let;Lbqi;Lbqi;I)V
ARG 1 world
ARG 2 pos
ARG 3 oldState
ARG 4 newState
METHOD a renderLayer (Lbbu;)V
ARG 1 layer
METHOD a renderLayer (Lbbu;DLahc;)I
ARG 1 layer
ARG 2 tickDelta
ARG 4 camera
METHOD a drawBoxOutline (Lcms;FFFF)V
ARG 0 box
ARG 1 red
ARG 2 green
ARG 3 blue
ARG 4 alpha
METHOD a drawDebugShapeOutline (Lcnr;DDDFFFF)V
ARG 0 shape
ARG 1 x
ARG 3 y
ARG 5 z
ARG 7 red
ARG 8 green
ARG 9 blue
ARG 10 alpha
METHOD a renderStars (Lcpo;)V
METHOD a buildBoxOutline (Lcpo;DDDDDDFFFF)V
ARG 0 buffer
ARG 1 minX
ARG 3 minY
ARG 5 minZ
ARG 7 maxX
ARG 9 maxY
ARG 11 maxZ
ARG 13 red
ARG 14 green
ARG 15 blue
ARG 16 alpha
METHOD a renderClouds (Lcpo;DDDLcmx;)V
ARG 8 color
METHOD a renderPartiallyBrokenBlocks (Lcpr;Lcpo;Lahc;F)V
ARG 1 tesselator
ARG 2 builder
ARG 3 cameraEntity
ARG 4 delta
METHOD a setWorld (Ldcj;)V
METHOD a (Lft;DDDDDD)V
ARG 1 parameters
ARG 2 x
ARG 4 y
ARG 6 z
ARG 8 velocityX
ARG 10 velocityY
ARG 12 velocityZ
METHOD a addParticle (Lft;ZDDDDDD)V
ARG 1 parameters
ARG 2 alwaysSpawn
ARG 3 x
ARG 5 y
ARG 7 z
ARG 9 velocityX
ARG 11 velocityY
ARG 13 velocityZ
METHOD a addParticle (Lft;ZZDDDDDD)V
ARG 1 parameters
ARG 2 alwaysSpawn
ARG 3 canSpawnOnMinimal
ARG 4 x
ARG 6 y
ARG 8 z
ARG 10 velocityX
ARG 12 velocityY
ARG 14 velocityZ
METHOD a onResourceReload (Lwo;)V
ARG 1 manager
METHOD a playRecord (Lxr;Let;)V
METHOD a getRandomParticleSpawnChance (Z)I
ARG 1 canSpawnOnMinimal
METHOD b loadEntityOutlineShader ()V
METHOD b drawBox (DDDDDDFFFF)V
ARG 0 minX
ARG 2 minY
ARG 4 minZ
ARG 6 maxX
ARG 8 maxY
ARG 10 maxZ
ARG 12 red
ARG 13 green
ARG 14 blue
ARG 15 alpha
METHOD b scheduleChunkRender (III)V
METHOD b onBlockBreakingStage (ILet;I)V
ARG 1 entityId
ARG 2 pos
METHOD b onEntityRemoved (Lahc;)V
METHOD b drawBox (Lcms;FFFF)V
ARG 0 box
ARG 1 red
ARG 2 green
ARG 3 blue
ARG 4 alpha
METHOD b drawShapeOutline (Lcnr;DDDFFFF)V
ARG 0 shape
ARG 1 x
ARG 3 y
ARG 5 z
ARG 7 red
ARG 8 green
ARG 9 blue
ARG 10 alpha
METHOD b buildBox (Lcpo;DDDDDDFFFF)V
ARG 0 builder
ARG 1 minX
ARG 3 minY
ARG 5 minZ
ARG 7 maxX
ARG 9 maxY
ARG 11 maxZ
ARG 13 red
ARG 14 green
ARG 15 blue
ARG 16 alpha
METHOD b spawnParticle (Lft;ZDDDDDD)Lddr;
ARG 1 parameters
ARG 2 alwaysSpawn
ARG 3 x
ARG 5 y
ARG 7 z
ARG 9 velocityX
ARG 11 velocityY
ARG 13 velocityZ
METHOD b spawnParticle (Lft;ZZDDDDDD)Lddr;
ARG 1 parameters
ARG 2 alwaysSpawn
ARG 3 canSpawnOnMinimal
ARG 4 x
ARG 6 y
ARG 8 z
ARG 10 velocityX
ARG 12 velocityY
ARG 14 velocityZ
METHOD c drawEntityOutlinesFramebuffer ()V
METHOD d canDrawEntityOutlines ()Z
METHOD f getChunksDebugString ()Ljava/lang/String;
METHOD g getChunkNumber ()I
METHOD h getEntitiesDebugString ()Ljava/lang/String;
METHOD k tick ()V
METHOD o loadDestroyStageTextures ()V
METHOD r setupStarRendering ()V
METHOD s renderEndSky ()V