..
biome
adjust mapping packages, map ParticleBlock
2016-10-12 13:09:35 +02:00
chunk
Map ICrashCallable.call
2016-10-10 14:02:36 +02:00
entity
Map some World fields / methods and more ( #106 )
2016-10-12 13:31:11 +02:00
explosion
initial port
2016-09-20 17:18:54 +02:00
gen
that is what i get for not git pulling first
2016-10-12 13:15:24 +02:00
level
Map ICrashCallable.call
2016-10-10 14:02:36 +02:00
loot
adjust mapping packages, map ParticleBlock
2016-10-12 13:09:35 +02:00
region
initial port
2016-09-20 17:18:54 +02:00
Difficulty.mapping
initial port
2016-09-20 17:18:54 +02:00
GameMode.mapping
initial port
2016-09-20 17:18:54 +02:00
GameRules.mapping
initial port
2016-09-20 17:18:54 +02:00
IBlockView.mapping
initial port
2016-09-20 17:18:54 +02:00
IPlayerSaveHandler.mapping
initial port
2016-09-20 17:18:54 +02:00
IWorldBorderListener.mapping
initial port
2016-09-20 17:18:54 +02:00
IWorldListener.mapping
Map world generation related stuff ( #98 )
2016-09-29 11:01:19 +02:00
IWorldSaveHandler.mapping
initial port
2016-09-20 17:18:54 +02:00
LocalDifficulty.mapping
initial port
2016-09-20 17:18:54 +02:00
ScheduledBlockTick.mapping
Map some World fields / methods and more ( #106 )
2016-10-12 13:31:11 +02:00
VillageState.mapping
WIP Scoreboard Mappings ( #101 )
2016-10-01 07:59:27 +02:00
World.mapping
Map some World fields / methods and more ( #106 )
2016-10-12 13:31:11 +02:00
WorldBorder.mapping
initial port
2016-09-20 17:18:54 +02:00
WorldFeatureState.mapping
WIP Scoreboard Mappings ( #101 )
2016-10-01 07:59:27 +02:00
WorldListenerServer.mapping
Map world generation related stuff ( #98 )
2016-09-29 11:01:19 +02:00
WorldSaveHandlerAnvil.mapping
initial port
2016-09-20 17:18:54 +02:00
WorldSaveHandlerOld.mapping
initial port
2016-09-20 17:18:54 +02:00
WorldServer.mapping
Map some World fields / methods and more ( #106 )
2016-10-12 13:31:11 +02:00
WorldServerDemo.mapping
initial port
2016-09-20 17:18:54 +02:00
WorldType.mapping
initial port
2016-09-20 17:18:54 +02:00