yarn/mappings/net/minecraft/entity/ai
Will 1bbd993937
Correct visibleOnly method name -> ignoreVisibility (#2479)
`visibleOnly` actually sets `respectsVisibility` to `false`
```java
    public TargetPredicate visibleOnly() {
        this.respectsVisibility = false;
        return this;
    }
```
later in `test`, you can see that `respectsVisibility` is correctly named, as precedes the visibility check:
```java
                if (this.respectsVisibility && baseEntity instanceof MobEntity && !((MobEntity)baseEntity).getVisibilityCache().canSee(targetEntity)) {
                    return false;
                }
```

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2021-06-07 15:00:32 +01:00
..
brain Random stuff (#2463) 2021-06-04 13:02:31 +01:00
control 1.17-pre3 2021-06-01 17:22:33 +01:00
goal Fixes some bad names and add new docs. (#2465) 2021-06-04 10:57:41 +00:00
pathing 1.17-pre1 stuff (#2436) 2021-06-02 16:35:05 +01:00
AboveGroundTargeting.mapping Some path targeting stuff (#2030) 2021-02-23 20:33:28 +00:00
Durations.mapping 21w13a 2021-03-31 19:47:17 +01:00
FuzzyPositions.mapping Refactor coordinate names to follow conventions (#2366) 2021-05-04 08:46:46 +00:00
FuzzyTargeting.mapping Some path targeting stuff (#2030) 2021-02-23 20:33:28 +00:00
NavigationConditions.mapping Some path targeting stuff (#2030) 2021-02-23 20:33:28 +00:00
NoPenaltySolidTargeting.mapping Refactor coordinate names to follow conventions (#2366) 2021-05-04 08:46:46 +00:00
NoPenaltyTargeting.mapping Some path targeting stuff (#2030) 2021-02-23 20:33:28 +00:00
NoWaterTargeting.mapping Some path targeting stuff (#2030) 2021-02-23 20:33:28 +00:00
RangedAttackMob.mapping Map new classes, staging (#1122) 2020-02-24 20:14:56 +00:00
TargetPredicate.mapping Correct visibleOnly method name -> ignoreVisibility (#2479) 2021-06-07 15:00:32 +01:00