yarn/mappings/net/minecraft/block/BlockState.mapping

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CLASS bue net/minecraft/block/BlockState
CLASS bue$a ShapeCache
FIELD a DIRECTIONS [Lfa;
FIELD b cull Z
FIELD c fullOpaque Z
FIELD f shapes [Lcri;
METHOD <init> (Lbue;)V
ARG 1 state
FIELD c shapeCache Lbue$a;
FIELD d luminance I
METHOD <init> (Lblg;Lcom/google/common/collect/ImmutableMap;)V
ARG 1 block
ARG 2 propertyMap
METHOD a allowsSpawning (Lahy;)Z
ARG 1 entity
METHOD a calcBlockBreakingDelta (Lauv;Lbfq;Lev;)F
ARG 1 player
ARG 2 view
ARG 3 pos
METHOD a (Lazd;)Z
ARG 1 ctx
METHOD a getBlockBrightness (Lbfo;Lev;)I
ARG 1 view
ARG 2 pos
METHOD a isTranslucent (Lbfq;Lev;)Z
ARG 1 view
ARG 2 pos
METHOD a hasSolidTopSurface (Lbfq;Lev;Lahy;)Z
METHOD a canPlaceAtSide (Lbfq;Lev;Lcma;)Z
ARG 1 view
ARG 2 pos
ARG 3 env
METHOD a getOutlineShape (Lbfq;Lev;Lcqt;)Lcri;
ARG 1 view
METHOD a getCullShape (Lbfq;Lev;Lfa;)Lcri;
ARG 1 view
ARG 2 pos
ARG 3 facing
METHOD a activate (Lbgf;Lauv;Lags;Lcqk;)Z
ARG 1 world
METHOD a getComparatorOutput (Lbgf;Lev;)I
ARG 1 world
ARG 2 pos
METHOD a onBlockAction (Lbgf;Lev;II)Z
ARG 1 world
ARG 2 pos
ARG 3 type
ARG 4 data
METHOD a onEntityCollision (Lbgf;Lev;Lahy;)V
ARG 1 world
ARG 2 pos
ARG 3 entity
METHOD a onBlockBreakStart (Lbgf;Lev;Lauv;)V
ARG 1 world
ARG 2 pos
ARG 3 player
METHOD a onStacksDropped (Lbgf;Lev;Lbaz;)V
ARG 1 world
ARG 2 pos
ARG 3 stack
METHOD a neighborUpdate (Lbgf;Lev;Lblg;Lev;)V
ARG 1 world
ARG 2 pos
ARG 3 neighborBlock
ARG 4 neighborPos
METHOD a onBlockAdded (Lbgf;Lev;Lbue;)V
ARG 1 world
ARG 2 pos
ARG 3 oldState
METHOD a onBlockRemoved (Lbgf;Lev;Lbue;Z)V
ARG 1 world
ARG 2 pos
ARG 3 newState
METHOD a scheduledTick (Lbgf;Lev;Ljava/util/Random;)V
ARG 1 world
ARG 2 pos
ARG 3 rnd
METHOD a updateNeighborStates (Lbgg;Lev;I)V
ARG 1 world
ARG 2 pos
ARG 3 flags
METHOD a canPlaceAt (Lbgi;Lev;)Z
ARG 1 world
ARG 2 pos
METHOD a mirror (Lbor;)Lbue;
ARG 1 mirror
METHOD a rotate (Lbpr;)Lbue;
ARG 1 rotation
METHOD a skipRenderingSide (Lbue;Lfa;)Z
ARG 1 neighbor
ARG 2 facing
METHOD a getDroppedStacks (Lcne$a;)Ljava/util/List;
ARG 1 builder
METHOD a deserialize (Lcom/mojang/datafixers/Dynamic;)Lbue;
ARG 0 dynamic
METHOD a serialize (Lcom/mojang/datafixers/types/DynamicOps;Lbue;)Lcom/mojang/datafixers/Dynamic;
ARG 0 ops
ARG 1 state
METHOD a getRenderingSeed (Lev;)J
ARG 1 pos
METHOD a getStateForNeighborUpdate (Lfa;Lbue;Lbgg;Lev;Lev;)Lbue;
ARG 1 facing
ARG 2 neighborState
ARG 3 world
ARG 4 pos
ARG 5 neighborPos
METHOD a matches (Lyy;)Z
ARG 1 tag
METHOD b getLightSubtracted (Lbfq;Lev;)I
ARG 1 view
ARG 2 pos
METHOD b getCollisionShape (Lbfq;Lev;Lcqt;)Lcri;
ARG 1 view
ARG 2 pos
ARG 3 ePos
METHOD b getWeakRedstonePower (Lbfq;Lev;Lfa;)I
ARG 1 view
ARG 2 pos
ARG 3 facing
METHOD b createContainerProvider (Lbgf;Lev;)Lagw;
ARG 1 world
ARG 2 pos
METHOD b onRandomTick (Lbgf;Lev;Ljava/util/Random;)V
ARG 1 world
ARG 2 pos
ARG 3 rnd
METHOD b (Lbgg;Lev;I)V
ARG 1 world
ARG 2 pos
ARG 3 flags
METHOD c initShapeCache ()V
METHOD c usesNeighborLightValues (Lbfq;Lev;)Z
ARG 1 view
ARG 2 pos
METHOD c getStrongRedstonePower (Lbfq;Lev;Lfa;)I
ARG 1 view
ARG 2 pos
ARG 3 facing
METHOD d getBlock ()Lblg;
METHOD d getTopMaterialColor (Lbfq;Lev;)Lcjx;
ARG 1 view
ARG 2 pos
METHOD e getMaterial ()Lcjw;
METHOD e getAmbientOcclusionLightLevel (Lbfq;Lev;)F
ARG 1 view
ARG 2 pos
METHOD f isSimpleFullBlock (Lbfq;Lev;)Z
ARG 1 view
ARG 2 pos
METHOD g getHardness (Lbfq;Lev;)F
ARG 1 view
ARG 2 pos
METHOD h getLuminance ()I
METHOD h isFullOpaque (Lbfq;Lev;)Z
ARG 1 view
ARG 2 pos
METHOD i isAir ()Z
METHOD i getOutlineShape (Lbfq;Lev;)Lcri;
METHOD j hasBlockEntityBreakingRender ()Z
METHOD j getCollisionShape (Lbfq;Lev;)Lcri;
ARG 1 view
ARG 2 pos
METHOD k getRenderType ()Lbpo;
METHOD k (Lbfq;Lev;)Lcri;
ARG 1 view
ARG 2 pos
METHOD l emitsRedstonePower ()Z
METHOD l getRayTraceShape (Lbfq;Lev;)Lcri;
ARG 1 view
ARG 2 pos
METHOD m hasComparatorOutput ()Z
METHOD m getOffsetPos (Lbfq;Lev;)Lcqo;
ARG 1 view
ARG 2 pos
METHOD n getPistonBehavior ()Lcjy;
METHOD n canSuffocate (Lbfq;Lev;)Z
ARG 1 view
ARG 2 pos
METHOD o isFullBoundsCubeForCulling ()Z
METHOD o shouldPostProcess (Lbfq;Lev;)Z
ARG 1 view
ARG 2 pos
METHOD p getFluidState ()Lcjs;
METHOD q hasRandomTicks ()Z
METHOD r getSoundGroup ()Lbqj;