yarn/mappings
modmuss50 991ed5c736
Map Chunk loading, Chunks and Chunk Generation (#1151)
* ThreadedAnvilChunkStorage#method_20458(2) -> tryUnloadChunk

* ThreadedAnvilChunkStorage#tryUnloadChunk(2)[1 = ] -> chunkPosLong

* ThreadedAnvilChunkStorage#method_21676(1) -> getFutureStatus

* ChunkHolder#method_20725(0) -> getBorderFuture

* ChunkTicketManager#method_21623(1)[1 = ] -> chunkPosLong

* ChunkTicketManager#method_21623(1) -> getTicket

* +191 doc in ThreadedAnvilChunkStorage%MAX_LEVEL

* ChunkHolder%field_19238 -> ticking

* ChunkHolder#method_20385(0) -> updateTickingStatus

* ChunkHolder#method_20384(0) -> isTicking

* ProtoChunk#method_22405(1) -> setBiomeArray

* ProtoChunk%field_20656 -> biomes

* ChunkHolder#method_23271(0) -> getLevelType

* ProtoChunk#<init>(5)[5 = ] -> fluidTickScheduler

* ProtoChunk#<init>(5)[4 = ] -> blockTickScheduler

* Chunk#setBlockState(3)[3 = ] -> moved

* ChunkTicketManager#addTicket(2)[3 = ] -> ticket

* net/minecraft/world/chunk/ChunkStatus$Task -> GenerationTask

* +54 doc in net/minecraft/world/chunk/ChunkStatus$GenerationTask

* net/minecraft/world/chunk/ChunkStatus$GenerationTask -> Task

* -54 doc in net/minecraft/world/chunk/ChunkStatus$Task

* WorldChunk#<init>(9)[5 = ] -> blockTickScheduler

* WorldChunk#<init>(9)[6 = ] -> fluidTickScheduler

* WorldChunk#<init>(9)[7 = ] -> inhabitedTime

* WorldChunk#<init>(9)[10 = ] -> loadToWorldConsumer

* WorldChunk#getFluidState(3)[3 = ] -> z

* WorldChunk#setLoadedToWorld(1)[1 = ] -> loaded

* ThreadedAnvilChunkStorage$TicketManager#<init>(2)[1 = ] -> workerExecutor

* ThreadedAnvilChunkStorage$TicketManager#<init>(2)[2 = ] -> mainThreadExecutor

* ThreadedAnvilChunkStorage#method_20605(1) -> unloadChunks

* ThreadedAnvilChunkStorage#unloadChunks(1)[1 = ] -> shouldKeepTicking

* ThreadedAnvilChunkStorage#method_20619(1) -> loadChunk

* ThreadedAnvilChunkStorage#loadChunk(1)[1 = ] -> pos

* ThreadedAnvilChunkStorage#method_20617(2) -> generateChunk

* Fix issues
2020-03-05 21:39:17 +00:00
..
com/mojang 20w10a 2020-03-04 20:22:46 +00:00
net/minecraft Map Chunk loading, Chunks and Chunk Generation (#1151) 2020-03-05 21:39:17 +00:00