yarn/mappings/com/mojang/blaze3d/systems/RenderSystem.mapping

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CLASS com/mojang/blaze3d/systems/RenderSystem
METHOD _setShaderColor (FFFF)V
ARG 0 red
ARG 1 green
ARG 2 blue
ARG 3 alpha
METHOD _setShaderFogColor (FFFF)V
ARG 0 red
ARG 1 green
ARG 2 blue
ARG 3 alpha
METHOD _setShaderFogEnd (F)V
ARG 0 shaderFogEnd
METHOD _setShaderFogShape (Lnet/minecraft/class_6854;)V
ARG 0 shaderFogShape
METHOD _setShaderFogStart (F)V
ARG 0 shaderFogStart
METHOD _setShaderTexture (II)V
ARG 0 texture
ARG 1 glId
METHOD _setShaderTexture (ILnet/minecraft/class_2960;)V
ARG 0 texture
ARG 1 id
METHOD activeTexture (I)V
ARG 0 texture
METHOD bindTexture (I)V
ARG 0 texture
METHOD bindTextureForSetup (I)V
ARG 0 id
METHOD blendEquation (I)V
ARG 0 mode
METHOD blendFunc (II)V
ARG 0 srcFactor
ARG 1 dstFactor
METHOD blendFunc (Lcom/mojang/blaze3d/platform/GlStateManager$class_4535;Lcom/mojang/blaze3d/platform/GlStateManager$class_4534;)V
ARG 0 srcFactor
ARG 1 dstFactor
METHOD blendFuncSeparate (IIII)V
ARG 0 srcFactorRGB
ARG 1 dstFactorRGB
ARG 2 srcFactorAlpha
ARG 3 dstFactorAlpha
METHOD blendFuncSeparate (Lcom/mojang/blaze3d/platform/GlStateManager$class_4535;Lcom/mojang/blaze3d/platform/GlStateManager$class_4534;Lcom/mojang/blaze3d/platform/GlStateManager$class_4535;Lcom/mojang/blaze3d/platform/GlStateManager$class_4534;)V
ARG 0 srcFactor
ARG 1 dstFactor
ARG 2 srcAlpha
ARG 3 dstAlpha
METHOD clear (IZ)V
ARG 0 mask
ARG 1 getError
METHOD clearColor (FFFF)V
ARG 0 red
ARG 1 green
ARG 2 blue
ARG 3 alpha
METHOD clearDepth (D)V
ARG 0 depth
METHOD clearStencil (I)V
ARG 0 stencil
METHOD colorMask (ZZZZ)V
ARG 0 red
ARG 1 green
ARG 2 blue
ARG 3 alpha
METHOD deleteTexture (I)V
ARG 0 texture
METHOD depthFunc (I)V
ARG 0 func
METHOD depthMask (Z)V
ARG 0 mask
METHOD drawElements (III)V
ARG 0 mode
ARG 1 count
ARG 2 type
METHOD enableScissor (IIII)V
ARG 0 x
ARG 1 y
ARG 2 width
ARG 3 height
METHOD flipFrame (J)V
ARG 0 window
METHOD getSequentialBuffer (Lnet/minecraft/class_293$class_5596;)Lcom/mojang/blaze3d/systems/RenderSystem$class_5590;
ARG 0 drawMode
METHOD getShaderTexture (I)I
ARG 0 texture
METHOD getString (ILjava/util/function/Consumer;)V
ARG 0 name
ARG 1 consumer
METHOD getTextureId (I)I
ARG 0 texture
METHOD glBindBuffer (ILjava/util/function/IntSupplier;)V
ARG 0 target
ARG 1 bufferSupplier
METHOD glBindVertexArray (Ljava/util/function/Supplier;)V
ARG 0 arraySupplier
METHOD glBufferData (ILjava/nio/ByteBuffer;I)V
ARG 0 target
ARG 1 data
ARG 2 usage
METHOD glDeleteBuffers (I)V
ARG 0 buffer
METHOD glDeleteVertexArrays (I)V
ARG 0 array
METHOD glGenBuffers (Ljava/util/function/Consumer;)V
ARG 0 consumer
METHOD glGenVertexArrays (Ljava/util/function/Consumer;)V
ARG 0 consumer
METHOD glUniform1 (ILjava/nio/FloatBuffer;)V
ARG 0 location
ARG 1 value
METHOD glUniform1 (ILjava/nio/IntBuffer;)V
ARG 0 location
ARG 1 value
METHOD glUniform1i (II)V
ARG 0 location
ARG 1 value
METHOD glUniform2 (ILjava/nio/FloatBuffer;)V
ARG 0 location
ARG 1 value
METHOD glUniform2 (ILjava/nio/IntBuffer;)V
ARG 0 location
ARG 1 value
METHOD glUniform3 (ILjava/nio/FloatBuffer;)V
ARG 0 location
ARG 1 value
METHOD glUniform3 (ILjava/nio/IntBuffer;)V
ARG 0 location
ARG 1 value
METHOD glUniform4 (ILjava/nio/FloatBuffer;)V
ARG 0 location
ARG 1 value
METHOD glUniform4 (ILjava/nio/IntBuffer;)V
ARG 0 location
ARG 1 value
METHOD glUniformMatrix2 (IZLjava/nio/FloatBuffer;)V
ARG 0 location
ARG 1 transpose
ARG 2 value
METHOD glUniformMatrix3 (IZLjava/nio/FloatBuffer;)V
ARG 0 location
ARG 1 transpose
ARG 2 value
METHOD glUniformMatrix4 (IZLjava/nio/FloatBuffer;)V
ARG 0 location
ARG 1 transpose
ARG 2 value
METHOD initGameThread (Z)V
ARG 0 assertNotRenderThread
METHOD initRenderer (IZ)V
ARG 0 debugVerbosity
ARG 1 debugSync
METHOD lambda$static$0 (Lit/unimi/dsi/fastutil/ints/IntConsumer;I)V
ARG 0 indexConsumer
ARG 1 vertexCount
METHOD lambda$static$1 (Lit/unimi/dsi/fastutil/ints/IntConsumer;I)V
ARG 0 indexConsumer
ARG 1 vertexCount
METHOD limitDisplayFPS (I)V
ARG 0 fps
METHOD lineWidth (F)V
ARG 0 width
METHOD logicOp (Lcom/mojang/blaze3d/platform/GlStateManager$class_1030;)V
ARG 0 op
METHOD pixelStore (II)V
ARG 0 pname
ARG 1 param
METHOD polygonMode (II)V
ARG 0 face
ARG 1 mode
METHOD polygonOffset (FF)V
ARG 0 factor
ARG 1 units
METHOD readPixels (IIIIIILjava/nio/ByteBuffer;)V
ARG 0 x
ARG 1 y
ARG 2 width
ARG 3 height
ARG 4 format
ARG 5 type
ARG 6 pixels
METHOD recordRenderCall (Lnet/minecraft/class_4573;)V
ARG 0 renderCall
METHOD renderCrosshair (I)V
ARG 0 size
METHOD runAsFancy (Ljava/lang/Runnable;)V
ARG 0 runnable
METHOD setErrorCallback (Lorg/lwjgl/glfw/GLFWErrorCallbackI;)V
ARG 0 callback
METHOD setInverseViewRotationMatrix (Lnet/minecraft/class_4581;)V
ARG 0 inverseViewRotationMatrix
METHOD setProjectionMatrix (Lnet/minecraft/class_1159;)V
ARG 0 projectionMatrix
METHOD setShader (Ljava/util/function/Supplier;)V
ARG 0 shaderSupplier
METHOD setShaderColor (FFFF)V
ARG 0 red
ARG 1 green
ARG 2 blue
ARG 3 alpha
METHOD setShaderFogColor (FFF)V
ARG 0 red
ARG 1 green
ARG 2 blue
METHOD setShaderFogColor (FFFF)V
ARG 0 red
ARG 1 green
ARG 2 blue
ARG 3 alpha
METHOD setShaderFogEnd (F)V
ARG 0 shaderFogEnd
METHOD setShaderFogShape (Lnet/minecraft/class_6854;)V
ARG 0 shaderFogShape
METHOD setShaderFogStart (F)V
ARG 0 shaderFogStart
METHOD setShaderGameTime (JF)V
ARG 0 time
ARG 2 tickDelta
METHOD setShaderTexture (II)V
ARG 0 texture
ARG 1 glId
METHOD setShaderTexture (ILnet/minecraft/class_2960;)V
ARG 0 texture
ARG 1 id
METHOD setTextureMatrix (Lnet/minecraft/class_1159;)V
ARG 0 textureMatrix
METHOD setupDefaultState (IIII)V
ARG 0 x
ARG 1 y
ARG 2 width
ARG 3 height
METHOD setupOverlayColor (Ljava/util/function/IntSupplier;I)V
ARG 0 texture
ARG 1 size
METHOD setupShaderLights (Lnet/minecraft/class_5944;)V
ARG 0 shader
METHOD stencilFunc (III)V
ARG 0 func
ARG 1 ref
ARG 2 mask
METHOD stencilMask (I)V
ARG 0 mask
METHOD stencilOp (III)V
ARG 0 sfail
ARG 1 dpfail
ARG 2 dppass
METHOD texParameter (III)V
ARG 0 target
ARG 1 pname
ARG 2 param
METHOD viewport (IIII)V
ARG 0 x
ARG 1 y
ARG 2 width
ARG 3 height
CLASS class_5590 IndexBuffer
FIELD field_27332 sizeMultiplier I
FIELD field_27333 increment I
FIELD field_27334 indexMapper Lcom/mojang/blaze3d/systems/RenderSystem$class_5590$class_5591;
FIELD field_27335 id I
FIELD field_27336 indexType Lnet/minecraft/class_293$class_5595;
FIELD field_27337 size I
METHOD <init> (IILcom/mojang/blaze3d/systems/RenderSystem$class_5590$class_5591;)V
ARG 1 sizeMultiplier
ARG 2 increment
ARG 3 indexMapper
METHOD method_31920 grow (I)V
ARG 1 newSize
METHOD method_31922 getIndexConsumer (Ljava/nio/ByteBuffer;)Lit/unimi/dsi/fastutil/ints/IntConsumer;
ARG 1 indicesBuffer
METHOD method_31923 (Ljava/nio/ByteBuffer;I)V
ARG 1 index
METHOD method_31924 getIndexType ()Lnet/minecraft/class_293$class_5595;
METHOD method_31925 (Ljava/nio/ByteBuffer;I)V
ARG 1 index
METHOD method_43409 isSizeLessThanOrEqual (I)Z
ARG 1 size
METHOD method_43410 bindAndGrow (I)V
ARG 1 newSize
CLASS class_5591 IndexMapper
METHOD accept (Lit/unimi/dsi/fastutil/ints/IntConsumer;I)V
ARG 1 indexConsumer
ARG 2 vertexCount