yarn/mappings/net/minecraft/block/AnvilBlock.mapping

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CLASS bgs net/minecraft/block/AnvilBlock
FIELD a FACING Lbrd;
METHOD <init> (Lbhl$c;)V
ARG 1 settings
METHOD a configureFallingBlockEntity (Lapf;)V
ARG 1 entity
METHOD a getPlacementState (Lavh;)Lbqi;
ARG 1 ctx
METHOD a onDestroyedOnLanding (Lbci;Let;)V
ARG 1 world
ARG 2 pos
METHOD a onLanding (Lbci;Let;Lbqi;Lbqi;)V
ARG 1 world
ARG 2 pos
ARG 3 fallingBlockState
ARG 4 currentStateInPos
METHOD a canPlaceAtSide (Lbqi;Lbbt;Let;Lcie;)Z
ARG 1 world
ARG 2 view
ARG 3 pos
ARG 4 env
METHOD a canCollideWith (Lbqi;Lbbt;Let;Lcnc;)Lcnr;
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD a activate (Lbqi;Lbci;Let;Larj;Lafw;Lcmt;)Z
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 player
ARG 5 hand
METHOD a applyRotation (Lbqi;Lblw;)Lbqi;
ARG 1 state
ARG 2 rotation
METHOD a appendProperties (Lbqj$a;)V
ARG 1 builder
METHOD a_ getLandingState (Lbqi;)Lbqi;
ARG 0 fallingState