yarn/mappings/net/minecraft/block/DoorBlock.mapping

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CLASS biw net/minecraft/block/DoorBlock
METHOD <init> (Lbhl$c;)V
ARG 1 settings
METHOD a getPlacementState (Lavh;)Lbqi;
ARG 1 ctx
METHOD a afterBreak (Lbci;Larj;Let;Lbqi;Lbom;Laxc;)V
ARG 1 world
ARG 2 player
ARG 3 pos
ARG 4 state
ARG 5 blockEntity
ARG 6 stack
METHOD a onPlaced (Lbci;Let;Lbqi;Lahl;Laxc;)V
ARG 1 world
ARG 2 pos
ARG 3 state
ARG 4 placer
ARG 5 itemStack
METHOD a onBreak (Lbci;Let;Lbqi;Larj;)V
ARG 1 world
ARG 2 pos
ARG 3 state
ARG 4 player
METHOD a canPlaceAtSide (Lbqi;Lbbt;Let;Lcie;)Z
ARG 1 world
ARG 2 view
ARG 3 pos
ARG 4 env
METHOD a canCollideWith (Lbqi;Lbbt;Let;Lcnc;)Lcnr;
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD a activate (Lbqi;Lbci;Let;Larj;Lafw;Lcmt;)Z
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 player
ARG 5 hand
METHOD a neighborUpdate (Lbqi;Lbci;Let;Lbhl;Let;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 block
ARG 5 neighborPos
METHOD a canPlaceAt (Lbqi;Lbcm;Let;)Z
ARG 1 state
ARG 2 world
ARG 3 pos
METHOD a applyMirror (Lbqi;Lbkw;)Lbqi;
ARG 1 state
ARG 2 mirror
METHOD a applyRotation (Lbqi;Lblw;)Lbqi;
ARG 1 state
ARG 2 rotation
METHOD a getRenderingSeed (Lbqi;Let;)J
ARG 1 state
ARG 2 pos
METHOD a getStateForNeighborUpdate (Lbqi;Ley;Lbqi;Lbcj;Let;Let;)Lbqi;
ARG 1 state
ARG 2 facing
ARG 3 neighborState
ARG 4 world
ARG 5 pos
ARG 6 neighborPos
METHOD a appendProperties (Lbqj$a;)V
ARG 1 builder
METHOD c getRenderLayer ()Lbbu;
METHOD i getPistonBehavior (Lbqi;)Lcgc;
ARG 1 state