mirror of https://github.com/FabricMC/yarn.git
abe91b29fa
* WeightedBakedModel.ModelEntry -> WeightedBakedModel.Entry * Json ModelElement * Mapped CubeFace field_3958 -> DIRECTION_LOOKUP method_3163 -> getFace * Vector4f * Vector4f.method_4929 -> Vector4f.viewboxMatrix * Mapped BakedQuadFactory * Resource reload listener * ModelLoader ModelLoader.class_4455 -> ModelLoader.ModelDefinition (as hinted by Mojang) * field_20848 -> BLOCK_DESTRUCTION_STAGES BLOCK_BREAKING_STAGES -> BLOCK_DESTRUCTION_STAGE_TEXTURES * BakedModel deserialize -> deserialize (where's the synthetic?) * Back to this I guess. * These mappings were lost in the rebase. :/ * getLightBrightness -> getRelativeDirectionalBrightness getBrightnessInteger -> getLightmapCoordinate * Mapped some incidental names relating to Sprite |
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.. | ||
block | ||
chunk | ||
debug | ||
entity | ||
item | ||
model | ||
BackgroundRenderer.mapping | ||
BlockBreakingInfo.mapping | ||
BufferBuilder.mapping | ||
BufferBuilderStorage.mapping | ||
BufferRenderer.mapping | ||
BufferVertexConsumer.mapping | ||
BuiltChunkStorage.mapping | ||
Camera.mapping | ||
DelegatingVertexConsumer.mapping | ||
FirstPersonRenderer.mapping | ||
FixedColorVertexConsumer.mapping | ||
Frustum.mapping | ||
GameRenderer.mapping | ||
GuiLighting.mapping | ||
LightmapTextureManager.mapping | ||
OutlineVertexConsumerProvider.mapping | ||
OverlayTexture.mapping | ||
RenderLayer.mapping | ||
RenderLayers.mapping | ||
RenderPhase.mapping | ||
RenderTickCounter.mapping | ||
Tessellator.mapping | ||
TransformingVertexConsumer.mapping | ||
VertexConsumer.mapping | ||
VertexConsumerProvider.mapping | ||
VertexFormat.mapping | ||
VertexFormatElement.mapping | ||
VertexFormats.mapping | ||
WorldRenderer.mapping |