yarn/mappings/net/minecraft/block/Block.mapping

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CLASS bft net/minecraft/block/Block
CLASS bft$a NeighborGroup
FIELD a self Lbom;
FIELD b other Lbom;
FIELD c facing Ley;
METHOD <init> (Lbom;Lbom;Ley;)V
ARG 1 self
ARG 2 other
ARG 3 facing
METHOD equals (Ljava/lang/Object;)Z
ARG 0 object
ARG 1 o
ARG 2 other
CLASS bft$b OffsetType
FIELD a NONE Lbft$b;
FIELD b XZ Lbft$b;
FIELD c XYZ Lbft$b;
CLASS bft$c Settings
FIELD a material Lced;
FIELD b materialColor Lcee;
FIELD c collidable Z
FIELD d soundGroup Lbku;
FIELD e luminance I
FIELD f resistance F
FIELD g hardness F
FIELD h randomTicks Z
FIELD i friction F
FIELD j dropTableId Lpz;
FIELD k pistonExtension Z
METHOD <init> (Lced;Lcee;)V
ARG 1 material
ARG 2 materialColor
METHOD a noCollision ()Lbft$c;
METHOD a friction (F)Lbft$c;
ARG 1 friction
METHOD a strength (FF)Lbft$c;
ARG 1 hardness
ARG 2 resistance
METHOD a lightLevel (I)Lbft$c;
ARG 1 luminance
METHOD a copy (Lbft;)Lbft$c;
ARG 0 source
ARG 1 sourceSettings
METHOD a sounds (Lbku;)Lbft$c;
ARG 1 soundGroup
METHOD a of (Lced;)Lbft$c;
ARG 0 material
METHOD a of (Lced;Lauq;)Lbft$c;
ARG 0 material
ARG 1 color
METHOD a of (Lced;Lcee;)Lbft$c;
ARG 0 material
ARG 1 color
METHOD b breakInstantly ()Lbft$c;
METHOD b strength (F)Lbft$c;
ARG 1 strength
METHOD b dropsLike (Lbft;)Lbft$c;
ARG 1 source
METHOD c ticksRandomly ()Lbft$c;
METHOD d isPistonExtension ()Lbft$c;
METHOD e dropsNothing ()Lbft$c;
FIELD a FACINGS [Ley;
FIELD b friction F
FIELD c defaultState Lbom;
FIELD d pistonExtension Z
FIELD e dropTableId Lpz;
FIELD f translationKey Ljava/lang/String;
FIELD g FACE_CULL_MAP Ljava/lang/ThreadLocal;
FIELD l LOGGER Lorg/apache/logging/log4j/Logger;
FIELD m STATE_IDS Lfc;
FIELD n lightLevel I
FIELD o hardness F
FIELD p resistance F
FIELD q randomTicks Z
FIELD r soundGroup Lbku;
FIELD s material Lced;
FIELD t materialColor Lcee;
FIELD u stateFactory Lbon;
FIELD v collidable Z
METHOD <clinit> ()V
ARG 0 map
METHOD <init> (Lbft$c;)V
ARG 1 settings
METHOD Z_ getOffsetType ()Lbft$b;
METHOD a canMobSpawnInside ()Z
METHOD a createCubeShape (DDDDDD)Lclt;
ARG 0 xMin
ARG 2 yMin
ARG 4 zMin
ARG 6 xMax
ARG 8 yMax
ARG 10 zMax
METHOD a getStateFromRawId (I)Lbom;
ARG 0 stateId
METHOD a getPlacementState (Laty;)Lbom;
ARG 1 ctx
METHOD a addStacksForDisplay (Laul;Lfh;)V
ARG 1 group
ARG 2 list
METHOD a getBlockFromItem (Lavp;)Lbft;
ARG 0 item
METHOD a addInformation (Lavu;Lbae;Ljava/util/List;Laxe;)V
ARG 1 stack
ARG 2 view
ARG 3 tooltip
ARG 4 options
METHOD a onEntityLand (Lbae;Lagk;)V
ARG 1 world
ARG 2 entity
METHOD a getPickStack (Lbae;Let;Lbom;)Lavu;
ARG 1 world
ARG 2 pos
ARG 3 state
METHOD a shouldDropItemsOnExplosion (Lbal;)Z
ARG 1 explosion
METHOD a afterBreak (Lbas;Laql;Let;Lbom;Lbmq;Lavu;)V
ARG 1 world
ARG 2 player
ARG 3 pos
ARG 4 state
ARG 5 blockEntity
METHOD a dropExperience (Lbas;Let;I)V
ARG 1 world
ARG 2 pos
ARG 3 size
METHOD a onSteppedOn (Lbas;Let;Lagk;)V
ARG 1 world
ARG 2 pos
ARG 3 entity
METHOD a onLandedUpon (Lbas;Let;Lagk;F)V
ARG 1 world
ARG 2 pos
ARG 3 entity
ARG 4 distance
METHOD a dropStack (Lbas;Let;Lavu;)V
ARG 0 world
ARG 1 pos
ARG 2 stack
METHOD a onDestroyedByExplosion (Lbas;Let;Lbal;)V
ARG 1 world
ARG 2 pos
ARG 3 explosion
METHOD a onPlaced (Lbas;Let;Lbom;Lagt;Lavu;)V
ARG 1 world
ARG 2 pos
ARG 3 state
ARG 4 placer
METHOD a onBreak (Lbas;Let;Lbom;Laql;)V
ARG 1 world
ARG 2 pos
ARG 3 state
ARG 4 player
METHOD a onBroken (Lbat;Let;Lbom;)V
ARG 1 world
ARG 2 pos
ARG 3 state
METHOD a getTickRate (Lbaw;)I
ARG 1 world
METHOD a (Lbft;)Z
ARG 0 block
METHOD a hasBlockEntityBreakingRender (Lbom;)Z
ARG 1 state
METHOD a allowsSpawning (Lbom;Lagk;)Z
ARG 1 state
ARG 2 entity
METHOD a calcBlockBreakingDelta (Lbom;Laql;Lbae;Let;)F
ARG 1 state
ARG 2 player
ARG 3 world
ARG 4 pos
METHOD a (Lbom;Laty;)Z
ARG 1 state
ARG 2 ctx
METHOD a getBlockBrightness (Lbom;Lbac;Let;)I
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD a getBoundingShape (Lbom;Lbae;Let;)Lclt;
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD a canPlaceAtSide (Lbom;Lbae;Let;Lcgh;)Z
ARG 1 world
ARG 2 view
ARG 3 pos
ARG 4 env
METHOD a (Lbom;Lbae;Let;Lcle;)Lclt;
ARG 1 state
ARG 2 view
ARG 3 pos
ARG 4 ePos
METHOD a getWeakRedstonePower (Lbom;Lbae;Let;Ley;)I
ARG 1 state
ARG 2 view
ARG 3 pos
ARG 4 facing
METHOD a dropStacks (Lbom;Lbas;Let;)V
ARG 0 state
ARG 1 world
ARG 2 pos
METHOD a onBlockAction (Lbom;Lbas;Let;II)Z
ARG 1 state
ARG 2 world
ARG 3 pos
METHOD a onEntityCollision (Lbom;Lbas;Let;Lagk;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 entity
METHOD a onBlockBreakStart (Lbom;Lbas;Let;Laql;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 player
METHOD a activate (Lbom;Lbas;Let;Laql;Lafd;Ley;FFF)Z
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 player
ARG 5 hand
ARG 6 facing
ARG 7 hitX
ARG 8 hitY
METHOD a onStacksDropped (Lbom;Lbas;Let;Lavu;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 stack
METHOD a neighborUpdate (Lbom;Lbas;Let;Lbft;Let;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 block
ARG 5 neighborPos
METHOD a dropStacks (Lbom;Lbas;Let;Lbmq;)V
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 blockEntity
METHOD a dropStacks (Lbom;Lbas;Let;Lbmq;Lagk;Lavu;)V
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 blockEntity
ARG 4 entity
ARG 5 stack
METHOD a onBlockAdded (Lbom;Lbas;Let;Lbom;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 oldState
METHOD a onBlockRemoved (Lbom;Lbas;Let;Lbom;Z)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 newState
METHOD a rayTrace (Lbom;Lbas;Let;Lckz;Lckz;)Lckw;
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 from
ARG 4 to
METHOD a scheduledTick (Lbom;Lbas;Let;Ljava/util/Random;)V
ARG 1 world
ARG 2 state
ARG 3 pos
ARG 4 rnd
METHOD a (Lbom;Lbat;Let;I)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 flags
METHOD a canPlaceAt (Lbom;Lbaw;Let;)Z
ARG 1 state
ARG 2 world
ARG 3 pos
METHOD a applyMirror (Lbom;Lbjc;)Lbom;
ARG 1 state
ARG 2 mirror
METHOD a applyRotation (Lbom;Lbkc;)Lbom;
ARG 1 state
ARG 2 rotation
METHOD a (Lbom;Lbom;Lbas;Let;)Lbom;
ARG 0 state
ARG 1 otherState
ARG 2 world
ARG 3 pos
METHOD a replaceBlock (Lbom;Lbom;Lbat;Let;I)V
ARG 0 state
ARG 1 newState
ARG 2 world
ARG 3 pos
ARG 4 flags
METHOD a (Lbom;Lbom;Ley;)Z
ARG 1 state
ARG 2 neighbor
ARG 3 facing
METHOD a getDroppedStacks (Lbom;Lchr$a;)Ljava/util/List;
ARG 1 state
ARG 2 builder
METHOD a getPosRandom (Lbom;Let;)J
ARG 1 state
ARG 2 pos
METHOD a getRenderingState (Lbom;Ley;Lbom;Lbat;Let;Let;)Lbom;
ARG 1 state
ARG 2 facing
ARG 3 neighborState
ARG 4 world
ARG 5 pos
ARG 6 neighborPos
METHOD a getDroppedStacks (Lbom;Luk;Let;Lbmq;)Ljava/util/List;
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 blockEntity
METHOD a getDroppedStacks (Lbom;Luk;Let;Lbmq;Lagk;Lavu;)Ljava/util/List;
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 blockEntity
ARG 4 entity
ARG 5 stack
METHOD a appendProperties (Lbon$a;)V
ARG 1 builder
METHOD a (Lclt;)Z
ARG 0 shape
METHOD a (Lclt;Ley;)Z
ARG 0 shape
ARG 1 facing
METHOD a matches (Lxy;)Z
ARG 1 tag
METHOD a_ (Lbom;Lbae;Let;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD b (Lbft;)Z
ARG 0 block
METHOD b getRenderType (Lbom;)Lbjz;
ARG 1 state
METHOD b getStrongRedstonePower (Lbom;Lbae;Let;Ley;)I
ARG 1 state
ARG 2 view
ARG 3 pos
ARG 4 facing
METHOD b getComparatorOutput (Lbom;Lbas;Let;)I
ARG 1 state
ARG 2 world
ARG 3 pos
METHOD b randomDisplayTick (Lbom;Lbas;Let;Ljava/util/Random;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 rnd
METHOD b getRenderingState (Lbom;Lbat;Let;)Lbom;
ARG 0 state
ARG 1 world
ARG 2 pos
METHOD b (Lbom;Lbat;Let;I)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 flags
METHOD b dropStacks (Lbom;Lchr$a;)V
ARG 0 state
ARG 1 builder
METHOD c getRenderLayer ()Lbaf;
METHOD c onRainTick (Lbas;Let;)V
ARG 1 world
ARG 2 pos
METHOD c isNaturalStone (Lbft;)Z
ARG 0 block
METHOD c canCollideWith (Lbom;)Z
ARG 1 state
METHOD c getAmbientOcclusionLightLevel (Lbom;Lbae;Let;)F
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD c shouldDrawSide (Lbom;Lbae;Let;Ley;)Z
ARG 0 state
ARG 1 view
ARG 2 pos
ARG 3 facing
METHOD c randomTick (Lbom;Lbas;Let;Ljava/util/Random;)V
ARG 1 world
ARG 2 state
ARG 3 pos
ARG 4 rnd
METHOD d isNaturalDirt (Lbft;)Z
ARG 0 block
METHOD d isAir (Lbom;)Z
ARG 1 state
METHOD d isSimpleFullBlock (Lbom;Lbae;Let;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD e isFullBoundsCubeForCulling (Lbom;)Z
ARG 1 state
METHOD e getMaterialColor (Lbom;Lbae;Let;)Lcee;
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD f getFluidState (Lbom;)Lcdz;
ARG 1 state
METHOD f (Lbom;Lbae;Let;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD g hasBlockEntity ()Z
METHOD g emitsRedstonePower (Lbom;)Z
ARG 1 state
METHOD g canSuffocate (Lbom;Lbae;Let;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD h getItem ()Lavp;
METHOD h getPistonBehavior (Lbom;)Lcef;
ARG 1 state
METHOD h (Lbom;Lbae;Let;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD i canCollideWith ()Z
METHOD i hasSolidTopSurface (Lbom;Lbae;Let;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD j getDropTableId ()Lpz;
METHOD j getRawIdFromState (Lbom;)I
ARG 0 state
METHOD j getHardness (Lbom;Lbae;Let;)F
ARG 1 state
ARG 2 world
ARG 3 pos
METHOD k getBlastResistance ()F
METHOD k getLuminance (Lbom;)I
ARG 1 state
METHOD k (Lbom;Lbae;Let;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD l getTextComponent ()Ljb;
METHOD l getMaterial (Lbom;)Lced;
ARG 1 state
METHOD l (Lbom;Lbae;Let;)Lclt;
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD m getTranslationKey ()Ljava/lang/String;
METHOD m hasRandomTicks (Lbom;)Z
ARG 1 state
METHOD m getRayTraceShape (Lbom;Lbae;Let;)Lclt;
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD n getFrictionCoefficient ()F
METHOD n (Lbom;)Z
ARG 1 state
METHOD n (Lbom;Lbae;Let;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD o getStateFactory ()Lbon;
METHOD o hasComparatorOutput (Lbom;)Z
ARG 1 state
METHOD o (Lbom;Lbae;Let;)I
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD p getDefaultState ()Lbom;
METHOD p setDefaultState (Lbom;)V
ARG 1 state
METHOD p (Lbom;Lbae;Let;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD q isPistonExtension ()Z
METHOD q getSoundGroup (Lbom;)Lbku;
ARG 1 state
METHOD q getOffsetPos (Lbom;Lbae;Let;)Lckz;
ARG 1 state
ARG 2 view