.. |
biome
|
Map BiomeGeneratorSettings (#92)
|
2016-09-26 22:00:10 +02:00 |
chunk
|
initial port
|
2016-09-20 17:18:54 +02:00 |
decorator
|
initial port
|
2016-09-20 17:18:54 +02:00 |
entity
|
initial port
|
2016-09-20 17:18:54 +02:00 |
explosion
|
initial port
|
2016-09-20 17:18:54 +02:00 |
level
|
Map MigrationHandler parameters
|
2016-09-22 21:31:01 +02:00 |
loot
|
initial port
|
2016-09-20 17:18:54 +02:00 |
provider
|
Fix WorldProvider.getWorldType
|
2016-09-21 13:09:15 +02:00 |
region
|
initial port
|
2016-09-20 17:18:54 +02:00 |
structures
|
initial port
|
2016-09-20 17:18:54 +02:00 |
Difficulty.mapping
|
initial port
|
2016-09-20 17:18:54 +02:00 |
GameMode.mapping
|
initial port
|
2016-09-20 17:18:54 +02:00 |
GameRules.mapping
|
initial port
|
2016-09-20 17:18:54 +02:00 |
IBlockView.mapping
|
initial port
|
2016-09-20 17:18:54 +02:00 |
IPlayerSaveHandler.mapping
|
initial port
|
2016-09-20 17:18:54 +02:00 |
IWorldBorderListener.mapping
|
initial port
|
2016-09-20 17:18:54 +02:00 |
IWorldListener.mapping
|
initial port
|
2016-09-20 17:18:54 +02:00 |
IWorldSaveHandler.mapping
|
initial port
|
2016-09-20 17:18:54 +02:00 |
LocalDifficulty.mapping
|
initial port
|
2016-09-20 17:18:54 +02:00 |
World.mapping
|
Map ambientDarkness and isDaylight (#90)
|
2016-09-28 14:13:06 +02:00 |
WorldBorder.mapping
|
initial port
|
2016-09-20 17:18:54 +02:00 |
WorldListenerServer.mapping
|
initial port
|
2016-09-20 17:18:54 +02:00 |
WorldSaveHandlerAnvil.mapping
|
initial port
|
2016-09-20 17:18:54 +02:00 |
WorldSaveHandlerOld.mapping
|
initial port
|
2016-09-20 17:18:54 +02:00 |
WorldServer.mapping
|
map more piston stuff, neighbor updates
|
2016-09-27 16:02:14 +02:00 |
WorldServerDemo.mapping
|
initial port
|
2016-09-20 17:18:54 +02:00 |
WorldType.mapping
|
initial port
|
2016-09-20 17:18:54 +02:00 |