yarn/mappings/net/minecraft/client/render
liach d0f836da8e Some stuff for 1.15 pre 1 and pre2 (#980)
* Some stuff for 1.15 pre 1

wood type or sign type? it is only used by signs.

Signed-off-by: liach <liach@users.noreply.github.com>

* A few more stuff

Signed-off-by: liach <liach@users.noreply.github.com>

* bits of stuff

Signed-off-by: liach <liach@users.noreply.github.com>

* Call it a sign type

Signed-off-by: liach <liach@users.noreply.github.com>

* More stuff and refactors per suggestion

* More bits

Signed-off-by: liach <liach@users.noreply.github.com>

* Missed the one i need to map

Signed-off-by: liach <liach@users.noreply.github.com>

* You like dual better

Signed-off-by: liach <liach@users.noreply.github.com>

* Update mappings/net/minecraft/client/texture/SpriteAtlasTexture.mapping

* 😓

Signed-off-by: liach <liach@users.noreply.github.com>

* Some pre2 stuff as well
2019-11-25 20:12:08 +00:00
..
block Some stuff for 1.15 pre 1 and pre2 (#980) 2019-11-25 20:12:08 +00:00
chunk 19w45a 2019-11-07 19:37:31 +00:00
debug 1.15-pre2 2019-11-25 19:17:49 +00:00
entity Model part mappings (#982) 2019-11-25 13:58:59 +00:00
item Some stuff for 1.15 pre 1 and pre2 (#980) 2019-11-25 20:12:08 +00:00
model Some stuff for 1.15 pre 1 and pre2 (#980) 2019-11-25 20:12:08 +00:00
BackgroundRenderer.mapping 19w45a 2019-11-07 19:37:31 +00:00
BlockBreakingInfo.mapping 19w42a rendering and layers etc (#917) 2019-10-30 16:15:03 +00:00
BufferBuilder.mapping Refactor rendering (#930) 2019-11-07 18:03:04 +00:00
BufferBuilderStorage.mapping Some stuff for 1.15 pre 1 and pre2 (#980) 2019-11-25 20:12:08 +00:00
BufferRenderer.mapping Refactor rendering (#930) 2019-11-07 18:03:04 +00:00
BufferVertexConsumer.mapping 19w41a 2019-10-09 18:17:26 +01:00
BuiltChunkStorage.mapping Refactor rendering (#930) 2019-11-07 18:03:04 +00:00
Camera.mapping 19w45a 2019-11-07 19:37:31 +00:00
FirstPersonRenderer.mapping 19w45a 2019-11-07 19:37:31 +00:00
FixedColorVertexConsumer.mapping 19w42a rendering and layers etc (#917) 2019-10-30 16:15:03 +00:00
Frustum.mapping 19w42a rendering and layers etc (#917) 2019-10-30 16:15:03 +00:00
GameRenderer.mapping Refactor rendering (#930) 2019-11-07 18:03:04 +00:00
GuiLighting.mapping 19w42a rendering and layers etc (#917) 2019-10-30 16:15:03 +00:00
LightmapTextureManager.mapping Some stuff for 1.15 pre 1 and pre2 (#980) 2019-11-25 20:12:08 +00:00
OutlineVertexConsumerProvider.mapping Refactor rendering (#930) 2019-11-07 18:03:04 +00:00
OverlayTexture.mapping 19w42a rendering and layers etc (#917) 2019-10-30 16:15:03 +00:00
RenderLayer.mapping Some stuff for 1.15 pre 1 and pre2 (#980) 2019-11-25 20:12:08 +00:00
RenderLayers.mapping 19w45a 2019-11-07 19:37:31 +00:00
RenderPhase.mapping 1.15-pre1 2019-11-21 19:13:18 +00:00
RenderTickCounter.mapping Merge #822 2019-09-12 14:28:23 +01:00
SpriteTexturedVertexConsumer.mapping Some stuff for 1.15 pre 1 and pre2 (#980) 2019-11-25 20:12:08 +00:00
Tessellator.mapping Refactor rendering (#930) 2019-11-07 18:03:04 +00:00
TexturedRenderLayers.mapping Some stuff for 1.15 pre 1 and pre2 (#980) 2019-11-25 20:12:08 +00:00
TransformingVertexConsumer.mapping 19w46a 2019-11-13 17:34:56 +00:00
VertexConsumer.mapping Some stuff for 1.15 pre 1 and pre2 (#980) 2019-11-25 20:12:08 +00:00
VertexConsumerProvider.mapping Refactor rendering (#930) 2019-11-07 18:03:04 +00:00
VertexConsumers.mapping Some stuff for 1.15 pre 1 and pre2 (#980) 2019-11-25 20:12:08 +00:00
VertexFormat.mapping 19w42a rendering and layers etc (#917) 2019-10-30 16:15:03 +00:00
VertexFormatElement.mapping 19w45a 2019-11-07 19:37:31 +00:00
VertexFormats.mapping Refactor rendering (#930) 2019-11-07 18:03:04 +00:00
WorldRenderer.mapping Some stuff for 1.15 pre 1 and pre2 (#980) 2019-11-25 20:12:08 +00:00