yarn/mappings/com/mojang/blaze3d/platform/GLX.mapping

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CLASS com/mojang/blaze3d/platform/GLX
CLASS a FBOMode
METHOD glActiveTexture (I)V
ARG 0 texture
METHOD glAttachShader (II)V
ARG 0 program
ARG 1 shader
METHOD glBindBuffer (II)V
ARG 0 target
ARG 1 bufferId
METHOD glBindFramebuffer (II)V
ARG 0 target
ARG 1 framebuffer
METHOD glBindRenderbuffer (II)V
ARG 0 target
ARG 1 renderbuffer
METHOD glBlendFuncSeparate (IIII)V
ARG 0 sFactorRGB
ARG 1 dFactorRGB
ARG 2 sFactorAlpha
ARG 3 dFactorAlpha
METHOD glBufferData (ILjava/nio/ByteBuffer;I)V
ARG 0 target
ARG 1 data
ARG 2 usage
METHOD glCheckFramebufferStatus (I)I
ARG 0 target
METHOD glClientActiveTexture (I)V
ARG 0 texture
METHOD glCompileShader (I)V
ARG 0 shader
METHOD glCreateShader (I)I
ARG 0 type
METHOD glDeleteBuffers (I)V
ARG 0 buffer
METHOD glDeleteFramebuffers (I)V
ARG 0 framebuffer
METHOD glDeleteProgram (I)V
ARG 0 program
METHOD glDeleteRenderbuffers (I)V
ARG 0 renderbuffer
METHOD glDeleteShader (I)V
ARG 0 shader
METHOD glFramebufferRenderbuffer (IIII)V
ARG 0 target
ARG 1 attachment
ARG 2 renderbufferTarget
ARG 3 renderbuffer
METHOD glFramebufferTexture2D (IIIII)V
ARG 0 target
ARG 1 attachment
ARG 2 texTarget
ARG 3 texture
ARG 4 level
METHOD glGetAttribLocation (ILjava/lang/CharSequence;)I
ARG 0 program
ARG 1 name
METHOD glGetProgramInfoLog (II)Ljava/lang/String;
ARG 0 program
ARG 1 maxLength
METHOD glGetProgrami (II)I
ARG 0 program
ARG 1 programName
METHOD glGetShaderInfoLog (II)Ljava/lang/String;
ARG 0 shader
ARG 1 maxLength
METHOD glGetShaderi (II)I
ARG 0 shader
ARG 1 programName
METHOD glGetUniformLocation (ILjava/lang/CharSequence;)I
ARG 0 program
ARG 1 name
METHOD glLinkProgram (I)V
ARG 0 program
METHOD glMultiTexCoord2f (IFF)V
ARG 0 target
ARG 1 s
ARG 2 t
METHOD glRenderbufferStorage (IIII)V
ARG 0 target
ARG 1 internalFormat
ARG 2 width
ARG 3 height
METHOD glUniform1 (ILjava/nio/FloatBuffer;)V
ARG 0 location
ARG 1 values
METHOD glUniform1 (ILjava/nio/IntBuffer;)V
ARG 0 location
ARG 1 values
METHOD glUniform1i (II)V
ARG 0 location
ARG 1 value
METHOD glUniform2 (ILjava/nio/FloatBuffer;)V
ARG 0 location
ARG 1 values
METHOD glUniform2 (ILjava/nio/IntBuffer;)V
ARG 0 location
ARG 1 values
METHOD glUniform3 (ILjava/nio/FloatBuffer;)V
ARG 0 location
ARG 1 values
METHOD glUniform3 (ILjava/nio/IntBuffer;)V
ARG 0 location
ARG 1 values
METHOD glUniform4 (ILjava/nio/FloatBuffer;)V
ARG 0 location
ARG 1 values
METHOD glUniform4 (ILjava/nio/IntBuffer;)V
ARG 0 location
ARG 1 values
METHOD glUniformMatrix2 (IZLjava/nio/FloatBuffer;)V
ARG 0 location
ARG 1 transpose
ARG 2 matrices
METHOD glUniformMatrix3 (IZLjava/nio/FloatBuffer;)V
ARG 0 location
ARG 1 transpose
ARG 2 matrices
METHOD glUniformMatrix4 (IZLjava/nio/FloatBuffer;)V
ARG 0 location
ARG 1 transpose
ARG 2 matrices
METHOD glUseProgram (I)V
ARG 0 program