yarn/mappings/net/minecraft/client/render/WorldRenderer.mapping

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CLASS dks net/minecraft/client/render/WorldRenderer
CLASS a ChunkInfo
FIELD b renderer Ldnk;
METHOD <init> (Ldks;Ldnk;Lfa;I)V
ARG 1 renderer
FIELD A ticks I
FIELD B partiallyBrokenBlocks Ljava/util/Map;
FIELD C playingSongs Ljava/util/Map;
FIELD D destroyStages [Ldun;
FIELD E entityOutlinesFramebuffer Lcts;
FIELD F entityOutlineShader Ldkx;
FIELD G lastCameraChunkUpdateX D
FIELD H lastCameraChunkUpdateY D
FIELD I lastCameraChunkUpdateZ D
FIELD J cameraChunkX I
FIELD K cameraChunkY I
FIELD L cameraChunkZ I
FIELD M lastCameraX D
FIELD N lastCameraY D
FIELD O lastCameraZ D
FIELD P lastCameraPitch D
FIELD Q lastCameraYaw D
FIELD W chunkBatcher Ldng;
FIELD X chunkRendererList Ldki;
FIELD Y renderDistance I
FIELD a DIRECTIONS [Lfa;
FIELD aa regularEntityCount I
FIELD ab blockEntityCount I
FIELD ad forcedFrustum Ldnt;
FIELD af forcedFrustumPosition Lcuy;
FIELD ag vertexBufferObjectsEnabled Z
FIELD ah chunkRendererFactory Ldnl;
FIELD ai lastTranslucentSortX D
FIELD aj lastTranslucentSortY D
FIELD ak lastTranslucentSortZ D
FIELD al terrainUpdateNecessary Z
FIELD am entityOutlinesUpdateNecessary Z
FIELD b LOGGER Lorg/apache/logging/log4j/Logger;
FIELD c MOON_PHASES_TEX Lqt;
FIELD d SUN_TEX Lqt;
FIELD e CLOUDS_TEX Lqt;
FIELD f END_SKY_TEX Lqt;
FIELD g FORCEFIELD_TEX Lqt;
FIELD h client Lcvo;
FIELD i textureManager Lduo;
FIELD j entityRenderDispatcher Ldpm;
FIELD k world Ldhr;
FIELD l chunkRenderers Ljava/util/Set;
FIELD m chunkInfos Ljava/util/List;
FIELD n blockEntities Ljava/util/Set;
FIELD o chunkRenderDispatcher Ldlc;
FIELD p starsDisplayList I
FIELD t starsBuffer Lcut;
FIELD x cloudsDirty Z
FIELD y cloudsDisplayList I
FIELD z cloudsBuffer Lcut;
METHOD a loadEntityOutlineShader ()V
METHOD a drawBoxOutline (DDDDDDFFFF)V
ARG 0 minX
ARG 2 minY
ARG 4 minZ
ARG 6 maxX
ARG 8 maxY
ARG 10 maxZ
ARG 12 red
ARG 13 green
ARG 14 blue
ARG 15 alpha
METHOD a renderSky (F)V
ARG 1 tickDelta
METHOD a renderClouds (FDDD)V
ARG 1 tickDelta
METHOD a onResized (II)V
METHOD a scheduleBlockRenders (III)V
ARG 1 x
ARG 2 y
ARG 3 z
METHOD a scheduleBlockRenders (IIIIII)V
ARG 1 minX
ARG 2 minY
ARG 3 minZ
ARG 4 maxX
ARG 5 maxY
ARG 6 maxZ
METHOD a scheduleChunkRender (IIIZ)V
ARG 1 x
ARG 2 y
ARG 3 z
METHOD a playGlobalEvent (ILev;I)V
METHOD a updateChunks (J)V
ARG 1 endTime
METHOD a playLevelEvent (Lawb;ILev;I)V
ARG 1 source
ARG 2 type
ARG 3 pos
ARG 4 data
METHOD a updateBlock (Lbgw;Lev;Lbvo;Lbvo;I)V
ARG 2 pos
METHOD a renderLayer (Lbgx;)V
ARG 1 layer
METHOD a renderLayer (Lbgx;Lcvd;)I
ARG 1 layer
METHOD a updateEntitiesForSong (Lbhm;Lev;Z)V
ARG 1 world
ARG 2 pos
ARG 3 playing
METHOD a drawBoxOutline (Lcrw;FFFF)V
ARG 0 box
ARG 1 red
ARG 2 green
ARG 3 blue
ARG 4 alpha
METHOD a drawDebugShapeOutline (Lcsv;DDDFFFF)V
ARG 0 shape
ARG 1 x
ARG 3 y
ARG 5 z
ARG 7 red
ARG 8 green
ARG 9 blue
ARG 10 alpha
METHOD a renderStars (Lcup;)V
ARG 1 buffer
METHOD a buildBoxOutline (Lcup;DDDDDDFFFF)V
ARG 0 buffer
ARG 1 minX
ARG 3 minY
ARG 5 minZ
ARG 7 maxX
ARG 9 maxY
ARG 11 maxZ
ARG 13 red
ARG 14 green
ARG 15 blue
ARG 16 alpha
METHOD a renderClouds (Lcup;DDDLcsb;)V
ARG 8 color
METHOD a (Lcup;FZ)V
ARG 1 bufferBuilder
ARG 2 y
ARG 3 flipX
METHOD a renderPartiallyBrokenBlocks (Lcus;Lcup;Lcvd;)V
ARG 1 tesselator
ARG 2 builder
METHOD a renderWorldBorder (Lcvd;F)V
ARG 2 delta
METHOD a drawHighlightedBlockOutline (Lcvd;Lcrz;I)V
ARG 2 hit
ARG 3 renderPass
METHOD a renderEntities (Lcvd;Ldnq;F)V
ARG 3 tickDelta
METHOD a setUpTerrain (Lcvd;Ldnq;IZ)V
METHOD a setWorld (Ldhr;)V
METHOD a getOpenChunkFaces (Lev;)Ljava/util/Set;
ARG 1 pos
METHOD a getAdjacentChunkRenderer (Lev;Ldnk;Lfa;)Ldnk;
ARG 1 pos
ARG 2 chunkRenderer
ARG 3 direction
METHOD a scheduleSectionRender (Lev;Z)V
ARG 1 pos
METHOD a addParticle (Lge;DDDDDD)V
ARG 1 parameters
ARG 2 x
ARG 4 y
ARG 6 z
ARG 8 velocityX
ARG 10 velocityY
ARG 12 velocityZ
METHOD a addParticle (Lge;ZDDDDDD)V
ARG 1 parameters
ARG 2 shouldAlwaysSpawn
ARG 3 x
ARG 5 y
ARG 7 z
ARG 9 velocityX
ARG 11 velocityY
ARG 13 velocityZ
METHOD a addParticle (Lge;ZZDDDDDD)V
ARG 1 parameters
ARG 2 shouldAlwaysSpawn
ARG 3 isImportant
ARG 4 x
ARG 6 y
ARG 8 z
ARG 10 velocityX
ARG 12 velocityY
ARG 14 velocityY
METHOD a updateBlockEntities (Ljava/util/Collection;Ljava/util/Collection;)V
ARG 1 removed
ARG 2 added
METHOD a removeOutdatedPartiallyBrokenBlocks (Ljava/util/Iterator;)V
ARG 1 partiallyBrokenBlocks
METHOD a playSong (Lym;Lev;)V
ARG 1 song
ARG 2 pos
METHOD a getRandomParticleSpawnChance (Z)Lcvt;
ARG 1 canSpawnOnMinimal
METHOD b drawEntityOutlinesFramebuffer ()V
METHOD b scheduleBlockRender (III)V
ARG 1 x
ARG 2 y
ARG 3 z
METHOD b setBlockBreakingProgress (ILev;I)V
METHOD b drawShapeOutline (Lcsv;DDDFFFF)V
ARG 0 shape
ARG 1 x
ARG 3 y
ARG 5 z
ARG 7 red
ARG 8 green
ARG 9 blue
ARG 10 alpha
METHOD b buildBox (Lcup;DDDDDDFFFF)V
ARG 0 builder
ARG 1 minX
ARG 3 minY
ARG 5 minZ
ARG 7 maxX
ARG 9 maxY
ARG 11 maxZ
ARG 13 red
ARG 14 green
ARG 15 blue
ARG 16 alpha
METHOD b spawnParticle (Lge;ZDDDDDD)Ldiz;
ARG 1 parameters
ARG 2 alwaysSpawn
ARG 3 x
ARG 5 y
ARG 7 z
ARG 9 velocityX
ARG 11 velocityY
ARG 13 velocityZ
METHOD b spawnParticle (Lge;ZZDDDDDD)Ldiz;
ARG 1 parameters
ARG 2 alwaysSpawn
ARG 3 canSpawnOnMinimal
ARG 4 x
ARG 6 y
ARG 8 z
ARG 10 velocityX
ARG 12 velocityY
ARG 14 velocityZ
METHOD c canDrawEntityOutlines ()Z
METHOD d reload ()V
METHOD e clearChunkRenderers ()V
METHOD f getChunksDebugString ()Ljava/lang/String;
METHOD g getChunkNumber ()I
METHOD h getEntitiesDebugString ()Ljava/lang/String;
METHOD k tick ()V
METHOD m isTerrainRenderComplete ()Z
METHOD n scheduleTerrainUpdate ()V
METHOD o loadDestroyStageTextures ()V
METHOD r renderStars ()V
METHOD s renderEndSky ()V
METHOD t enableBlockOverlayRendering ()V
METHOD u disableBlockOverlayRendering ()V