yarn/mappings/net/minecraft/structure/StructurePiece.mapping

127 lines
2.6 KiB
Plaintext

CLASS ciq net/minecraft/structure/StructurePiece
CLASS a BlockRandomizer
FIELD a block Lbvo;
METHOD a getBlock ()Lbvo;
METHOD a setBlock (Ljava/util/Random;IIIZ)V
ARG 1 random
ARG 2 x
ARG 3 y
ARG 4 z
ARG 5 placeBlock
FIELD a facing Lfa;
FIELD b mirror Lbqb;
FIELD c rotation Lbrb;
FIELD d type Lceq;
FIELD e BLOCKS_NEEDING_POST_PROCESSING Ljava/util/Set;
FIELD m AIR Lbvo;
FIELD n boundingBox Lchx;
METHOD <init> (Lceq;I)V
ARG 1 type
METHOD <init> (Lceq;Lic;)V
ARG 1 type
ARG 2 tag
METHOD X_ getRotation ()Lbrb;
METHOD a applyXTransform (II)I
METHOD a translate (III)V
ARG 1 x
ARG 2 y
ARG 3 z
METHOD a getBlockAt (Lbgw;IIILchx;)Lbvo;
ARG 2 x
ARG 3 y
ARG 4 z
METHOD a addBlock (Lbhn;Lbvo;IIILchx;)V
ARG 1 world
ARG 2 block
ARG 3 x
ARG 4 y
ARG 5 z
METHOD a fillWithOutline (Lbhn;Lchx;IIIIIILbvo;Lbvo;Z)V
ARG 1 world
ARG 10 inside
METHOD a (Lbhn;Lchx;IIIIIILbvo;Z)V
ARG 1 world
ARG 2 bounds
ARG 3 minX
ARG 4 minY
ARG 5 minZ
ARG 6 maxX
ARG 7 maxY
ARG 8 maxZ
ARG 9 block
METHOD a fillWithOutline (Lbhn;Lchx;IIIIIIZLjava/util/Random;Lciq$a;)V
ARG 3 minX
ARG 4 minY
ARG 5 minZ
ARG 6 maxX
ARG 7 maxY
ARG 8 maxZ
ARG 9 replaceBlocks
ARG 10 random
METHOD a fillWithOutlineUnderSealevel (Lbhn;Lchx;Ljava/util/Random;FIIIIIILbvo;Lbvo;ZZ)V
ARG 3 random
METHOD a addBlockWithRandomThreshold (Lbhn;Lchx;Ljava/util/Random;FIIILbvo;)V
ARG 1 world
ARG 2 bounds
ARG 3 random
ARG 4 threshold
ARG 5 x
ARG 6 y
ARG 7 z
METHOD a addDispenser (Lbhn;Lchx;Ljava/util/Random;IIILfa;Lqt;)Z
ARG 1 world
ARG 2 boundingBox
ARG 3 random
ARG 4 x
ARG 5 y
ARG 6 z
ARG 7 facing
ARG 8 lootTbaleId
METHOD a addChest (Lbhn;Lchx;Ljava/util/Random;IIILqt;)Z
ARG 1 world
ARG 2 boundingBox
ARG 3 random
ARG 4 x
ARG 5 y
ARG 6 z
ARG 7 lootTableId
METHOD a addChest (Lbhn;Lchx;Ljava/util/Random;Lev;Lqt;Lbvo;)Z
ARG 1 world
ARG 2 boundingBox
ARG 3 random
ARG 4 pos
ARG 5 lootTableId
ARG 6 block
METHOD a generate (Lbhn;Ljava/util/Random;Lchx;Lbgy;)Z
ARG 1 world
ARG 2 random
ARG 3 boundingBox
ARG 4 pos
METHOD a isUnderSeaLevel (Lbhp;IIILchx;)Z
ARG 2 x
ARG 3 z
ARG 4 y
METHOD a setOrientation (Lfa;)V
ARG 1 orientation
METHOD a toNbt (Lic;)V
ARG 1 tag
METHOD b applyZTransform (II)I
METHOD b (Lbhn;Lbvo;IIILchx;)V
ARG 1 world
ARG 3 x
ARG 4 y
ARG 5 z
METHOD b fill (Lbhn;Lchx;IIIIII)V
ARG 1 world
ARG 2 bounds
ARG 3 minX
ARG 4 minY
ARG 5 minZ
ARG 6 maxX
ARG 7 maxY
METHOD d applyYTransform (I)I
METHOD f getTag ()Lic;
METHOD g getBoundingBox ()Lchx;
METHOD i getFacing ()Lfa;
METHOD k getType ()Lceq;