.. |
boss
|
minor work here and there
|
2016-08-23 15:24:22 +02:00 |
damage
|
minor work here and there
|
2016-08-23 15:24:22 +02:00 |
decoration
|
Entity setYawAndPitch and setPosition
|
2016-08-24 17:48:22 -04:00 |
horse
|
More mappings (#33)
|
2016-08-23 10:25:30 +02:00 |
impl
|
Some EntityItem stuff
|
2016-08-23 16:16:32 -04:00 |
mob
|
Entity setYawAndPitch and setPosition
|
2016-08-24 17:48:22 -04:00 |
passive/impl
|
minor work here and there
|
2016-08-23 15:24:22 +02:00 |
player
|
Some player stuff
|
2016-08-24 15:26:03 -04:00 |
projectile
|
entity, stat work
|
2016-08-17 12:48:54 +02:00 |
sortme
|
More mappings (#33)
|
2016-08-23 10:25:30 +02:00 |
thrown
|
minor additions to Block, fix IInventory crash
|
2016-08-15 14:40:10 +02:00 |
tracker
|
more work on network packets and surrounding classes
|
2016-08-19 01:11:41 +02:00 |
unsorted
|
Implemented feedbac
|
2016-08-21 12:11:11 -06:00 |
vehicle
|
Entity setYawAndPitch and setPosition
|
2016-08-24 17:48:22 -04:00 |
Entity.mapping
|
Entity setYawAndPitch and setPosition
|
2016-08-24 17:48:22 -04:00 |
EntityAttribute.mapping
|
Mapped out some of the main entity types.
|
2016-08-20 21:00:51 -06:00 |
EntityLiving.mapping
|
minor work here and there
|
2016-08-23 15:24:22 +02:00 |
EntityRegistry.mapping
|
entity, stat work
|
2016-08-17 12:48:54 +02:00 |
EquipmentSlot.mapping
|
more work on network packets and surrounding classes
|
2016-08-19 01:11:41 +02:00 |