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![]() * AbstractInventoryScreen#method_18642(3) -> renderStatusEffectBackgrounds * AbstractInventoryScreen#drawPotionEffects(0) -> drawStatusEffects * AbstractInventoryScreen#renderStatusEffectBackgrounds(3) -> drawStatusEffectBackgrounds * AbstractInventoryScreen#renderStatusEffectSprites(3) -> drawStatusEffectSprites * AbstractInventoryScreen#method_18644(3) -> drawStatusEffectDescriptions * AbstractInventoryScreen#drawStatusEffectBackgrounds(3)[1 = ] -> x * AbstractInventoryScreen#drawStatusEffectBackgrounds(3)[2 = ] -> top * AbstractInventoryScreen#drawStatusEffectBackgrounds(3)[2 = top] -> yIncrement * AbstractInventoryScreen#drawStatusEffectBackgrounds(3)[3 = ] -> effects * AbstractInventoryScreen#drawStatusEffectSprites(3)[1 = ] -> x * AbstractInventoryScreen#drawStatusEffectSprites(3)[2 = ] -> yIncrement * AbstractInventoryScreen#drawStatusEffectSprites(3)[3 = ] -> effects * AbstractInventoryScreen#drawStatusEffectDescriptions(3)[1 = ] -> x * AbstractInventoryScreen#drawStatusEffectDescriptions(3)[2 = ] -> yIncrement * AbstractInventoryScreen#drawStatusEffectDescriptions(3)[3 = ] -> effects * AbstractInventoryScreen#<init>(3)[2 = ] -> inventory * AbstractInventoryScreen#<init>(3)[3 = ] -> name |
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minecraft |