.. |
attribute
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(Darkhax) Mapped out way too much stuff (#44)
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2016-08-25 11:35:28 +02:00 |
boss
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Map various things (#61)
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2016-09-03 12:14:27 +02:00 |
damage
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Map various things (#61)
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2016-09-03 12:14:27 +02:00 |
decoration
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Map Explosion related things (#62)
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2016-09-07 11:12:57 +02:00 |
impl
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Map various things (#61)
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2016-09-03 12:14:27 +02:00 |
mob
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Map various things (#61)
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2016-09-03 12:14:27 +02:00 |
passive
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Map various things (#61)
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2016-09-03 12:14:27 +02:00 |
player
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Map various things (#61)
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2016-09-03 12:14:27 +02:00 |
projectile
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Map Explosion related things (#62)
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2016-09-07 11:12:57 +02:00 |
sortme
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More mappings (#33)
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2016-08-23 10:25:30 +02:00 |
thrown
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minor additions to Block, fix IInventory crash
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2016-08-15 14:40:10 +02:00 |
tracker
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more work on network packets and surrounding classes
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2016-08-19 01:11:41 +02:00 |
unsorted
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Gui > Drawable and lots of connected changes (#51)
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2016-08-28 13:20:58 +02:00 |
vehicle
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Map Explosion related things (#62)
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2016-09-07 11:12:57 +02:00 |
Entity.mapping
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Map Explosion related things (#62)
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2016-09-07 11:12:57 +02:00 |
EntityAttribute.mapping
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Mapped out some of the main entity types.
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2016-08-20 21:00:51 -06:00 |
EntityLiving.mapping
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Map various things (#61)
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2016-09-03 12:14:27 +02:00 |
EntityPredicates.mapping
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map a few entity/world functions
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2016-08-25 21:12:22 +02:00 |
EntityRegistry.mapping
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entity, stat work
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2016-08-17 12:48:54 +02:00 |
EntityType.mapping
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Gui > Drawable and lots of connected changes (#51)
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2016-08-28 13:20:58 +02:00 |
EquipmentSlot.mapping
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snooper, container, hopper, inventory mappings
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2016-08-27 19:12:35 +02:00 |