mirror of https://github.com/FabricMC/yarn.git
35fc70af30
* Add some mappings for block rendering * Fixes some things * Make getAoBrightness to getAmbientOcclusionBrightness * Fix merge conflicts * Fix a few minor things VertexBuffer.putColorRGB => putColor BlockRenderer hashcode parameter => variationSeed Revert to IBlockView.getCombinedLight |
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Chunk.mapping | ||
ChunkCache.mapping | ||
ChunkEntitySet.mapping | ||
ChunkNibbleArray.mapping | ||
ChunkPos.mapping | ||
ChunkProviderClient.mapping | ||
ChunkProviderServer.mapping | ||
ChunkSaveHandler.mapping | ||
ChunkSection.mapping | ||
EmptyChunk.mapping | ||
IChunkProvider.mapping | ||
IChunkSaveHandler.mapping |