mirror of https://github.com/FabricMC/yarn.git
2561d5ae91
serialze => serialize Serializer => DeSerializer LootTableContext: * TARGET => Target * source => damageSource * setX(x) => setX(value) |
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.. | ||
condition | ||
entry | ||
function | ||
property | ||
ILootTableProvider.mapping | ||
LootTable.mapping | ||
LootTableContext.mapping | ||
LootTableEntry.mapping | ||
LootTableHandler.mapping | ||
LootTablePool.mapping | ||
LootTableRange.mapping |