yarn/mappings/net/minecraft/client/gui/screen/ingame/AbstractContainerScreen.map...

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CLASS dan net/minecraft/client/gui/screen/ingame/AbstractContainerScreen
FIELD A lastClickedButton I
FIELD B isDoubleClicking Z
FIELD C quickMovingStack Lbcb;
FIELD a BACKGROUND_TEXTURE Lqs;
FIELD b containerWidth I
FIELD c containerHeight I
FIELD d container Layc;
FIELD e playerInventory Lavx;
FIELD f left I
FIELD g top I
FIELD h focusedSlot Lazp;
FIELD i cursorDragSlots Ljava/util/Set;
FIELD j isCursorDragging Z
FIELD k touchDragSlotStart Lazp;
FIELD l touchIsRightClickDrag Z
FIELD m touchDragStack Lbcb;
FIELD n touchDropX I
FIELD o touchDropY I
FIELD p touchDropOriginSlot Lazp;
FIELD q touchDropTime J
FIELD r touchDropReturningStack Lbcb;
FIELD s touchHoveredSlot Lazp;
FIELD t touchDropTimer J
FIELD u heldButtonType I
FIELD v heldButtonCode I
FIELD w cancelNextRelease Z
FIELD x draggedStackRemainder I
FIELD y lastButtonClickTime J
FIELD z lastClickedSlot Lazp;
METHOD <init> (Layc;Lavx;Ljm;)V
ARG 1 container
ARG 2 playerInventory
ARG 3 name
METHOD a isClickOutsideBounds (DDIII)Z
ARG 1 mouseX
ARG 3 mouseY
ARG 5 left
ARG 6 top
ARG 7 button
METHOD a drawBackground (FII)V
ARG 1 delta
ARG 2 mouseX
ARG 3 mouseY
METHOD a drawMouseoverTooltip (II)V
ARG 1 mouseX
ARG 2 mouseY
METHOD a isPointWithinBounds (IIIIDD)Z
ARG 1 xPosition
ARG 2 yPosition
ARG 3 width
ARG 4 height
ARG 5 pointX
ARG 7 pointY
METHOD a drawSlot (Lazp;)V
METHOD a isPointOverSlot (Lazp;DD)Z
ARG 1 slot
ARG 2 pointX
ARG 4 pointY
METHOD a onMouseClick (Lazp;IILayk;)V
ARG 1 slot
ARG 2 invSlot
ARG 3 button
METHOD a drawItem (Lbcb;IILjava/lang/String;)V
ARG 1 stack
ARG 2 xPosition
ARG 3 yPosition
ARG 4 amountText
METHOD b drawForeground (II)V
ARG 1 mouseX
ARG 2 mouseY
METHOD c getSlotAt (DD)Lazp;
ARG 1 xPosition
ARG 3 yPosition
METHOD c handleHotbarKeyPressed (II)Z
ARG 1 keyCode
ARG 2 scanCode
METHOD d calculateOffset ()V
METHOD keyPressed (III)Z
ARG 1 keyCode
ARG 2 scanCode
ARG 3 modifiers
METHOD mouseClicked (DDI)Z
ARG 1 mouseX
ARG 3 mouseY
ARG 5 button
METHOD mouseDragged (DDIDD)Z
ARG 1 mouseX
ARG 3 mouseY
ARG 5 button
ARG 6 deltaX
ARG 8 deltaY
METHOD mouseReleased (DDI)Z
ARG 1 mouseX
ARG 3 mouseY
ARG 5 button
METHOD render (IIF)V
ARG 1 mouseX
ARG 2 mouseY
ARG 3 delta