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28 lines
1.3 KiB
Plaintext
28 lines
1.3 KiB
Plaintext
CLASS net/minecraft/class_4968 net/minecraft/sound/BiomeMoodSound
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FIELD field_23146 CAVE Lnet/minecraft/class_4968;
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FIELD field_23147 sound Lnet/minecraft/class_3414;
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FIELD field_23148 cultivationTicks I
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FIELD field_23149 spawnRange I
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FIELD field_23150 extraDistance D
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FIELD field_24674 CODEC Lcom/mojang/serialization/Codec;
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METHOD <init> (Lnet/minecraft/class_3414;IID)V
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ARG 1 sound
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ARG 2 cultivationTicks
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ARG 3 spawnRange
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ARG 4 extraDistance
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METHOD method_26100 getSound ()Lnet/minecraft/class_3414;
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METHOD method_26101 getCultivationTicks ()I
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COMMENT Returns the ticks it takes for entering the mood environment (a totally
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COMMENT dark cave) to playing the mood sound, or the inverse of the per-tick.
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METHOD method_26102 getSpawnRange ()I
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COMMENT Returns the chebyshev distance from which the mood sound can play to
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COMMENT the player.
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METHOD method_26103 getExtraDistance ()D
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COMMENT Returns the extra distance of the sound from the player when the sound
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COMMENT plays from the mood position.
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COMMENT
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COMMENT <p>The sound is actually played at a position along the line on the
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COMMENT three-dimensional vector from the player to the chosen mood position that
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COMMENT is this distance to the mood position and this distance farther from the
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COMMENT player.
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