mirror of https://github.com/FabricMC/yarn.git
![]() * 19w37a biomes mappings also mapped that new world thing to VoxelView (all methods mapped) Signed-off-by: liach <liach@users.noreply.github.com> * Fixes two broken packages Signed-off-by: liach <liach@users.noreply.github.com> * access -> getStored Signed-off-by: liach <liach@users.noreply.github.com> * Few biome fields nearby Signed-off-by: liach <liach@users.noreply.github.com> * voronoi Signed-off-by: liach <liach@users.noreply.github.com> * cull -> culling Signed-off-by: liach <liach@users.noreply.github.com> * voxelview -> worldview, biomeaccessor -> biomeaccess, biomeaccessstrategy -> biomeaccesstype Signed-off-by: liach <liach@users.noreply.github.com> * Other improvements Signed-off-by: liach <liach@users.noreply.github.com> * fix biome access name in chunkregion Signed-off-by: liach <liach@users.noreply.github.com> * addSalt, map another biome array field, also move access things to world/biome from world/biome/source package Signed-off-by: liach <liach@users.noreply.github.com> * Revert the is full cube name (It was like whether to check neighbor for shape check) |
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.. | ||
biome | ||
border | ||
chunk | ||
dimension | ||
explosion | ||
gen | ||
level | ||
loot | ||
storage | ||
timer | ||
updater | ||
BlockRenderView.mapping | ||
BlockView.mapping | ||
ChunkRegion.mapping | ||
ChunkSerializer.mapping | ||
ChunkTickScheduler.mapping | ||
ChunkUpdateState.mapping | ||
CollisionView.mapping | ||
CommandBlockExecutor.mapping | ||
Difficulty.mapping | ||
EmptyBlockView.mapping | ||
EntityView.mapping | ||
FeatureUpdater.mapping | ||
ForcedChunkState.mapping | ||
GameMode.mapping | ||
GameRules.mapping | ||
Heightmap.mapping | ||
IWorld.mapping | ||
IdCountsState.mapping | ||
LightType.mapping | ||
LocalDifficulty.mapping | ||
MobSpawnerEntry.mapping | ||
MobSpawnerLogic.mapping | ||
ModifiableTestableWorld.mapping | ||
ModifiableWorld.mapping | ||
MultiTickScheduler.mapping | ||
PersistentState.mapping | ||
PersistentStateManager.mapping | ||
PlayerSaveHandler.mapping | ||
PortalForcer.mapping | ||
RayTraceContext.mapping | ||
ScheduledTick.mapping | ||
SessionLockException.mapping | ||
SpawnHelper.mapping | ||
StructureHolder.mapping | ||
TestableWorld.mapping | ||
TickScheduler.mapping | ||
VersionedChunkStorage.mapping | ||
WanderingTraderManager.mapping | ||
World.mapping | ||
WorldSaveHandler.mapping | ||
WorldView.mapping |