yarn/mappings/net/minecraft/world/loot/function/LootTableFunction.mapping

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Plaintext

CLASS bek net/minecraft/world/loot/function/LootTableFunction
CLASS bek$a Serializer
FIELD a id Lmd;
FIELD b function Ljava/lang/Class;
METHOD a getId ()Lmd;
METHOD a serialize (Lcom/google/gson/JsonObject;Lbek;Lcom/google/gson/JsonSerializationContext;)V
METHOD b getFunctionClass ()Ljava/lang/Class;
METHOD b deserialize (Lcom/google/gson/JsonObject;Lcom/google/gson/JsonDeserializationContext;[Lbew;)Lbek;
FIELD a conditions [Lbew;
METHOD <init> ([Lbew;)V
ARG 0 conditions
METHOD a getConditions ()[Lbew;
METHOD a apply (Lahf;Ljava/util/Random;Lbee;)Lahf;
ARG 0 stack
ARG 1 rand
ARG 2 context