yarn/mappings/net/minecraft/client/util/math
liach d0f836da8e Some stuff for 1.15 pre 1 and pre2 (#980)
* Some stuff for 1.15 pre 1

wood type or sign type? it is only used by signs.

Signed-off-by: liach <liach@users.noreply.github.com>

* A few more stuff

Signed-off-by: liach <liach@users.noreply.github.com>

* bits of stuff

Signed-off-by: liach <liach@users.noreply.github.com>

* Call it a sign type

Signed-off-by: liach <liach@users.noreply.github.com>

* More stuff and refactors per suggestion

* More bits

Signed-off-by: liach <liach@users.noreply.github.com>

* Missed the one i need to map

Signed-off-by: liach <liach@users.noreply.github.com>

* You like dual better

Signed-off-by: liach <liach@users.noreply.github.com>

* Update mappings/net/minecraft/client/texture/SpriteAtlasTexture.mapping

* 😓

Signed-off-by: liach <liach@users.noreply.github.com>

* Some pre2 stuff as well
2019-11-25 20:12:08 +00:00
..
Matrix3f.mapping Some stuff for 1.15 pre 1 and pre2 (#980) 2019-11-25 20:12:08 +00:00
Matrix4f.mapping Some stuff for 1.15 pre 1 and pre2 (#980) 2019-11-25 20:12:08 +00:00
MatrixStack.mapping Map biome color cache stuff and matrixstack pop (#945) 2019-11-09 19:08:42 +00:00
PosAndRot.mapping Mapped lots of random things (#794) 2019-07-31 15:20:12 +01:00
Rotation3.mapping 19w42a rendering and layers etc (#917) 2019-10-30 16:15:03 +00:00
Rotation3Helper.mapping 19w42a rendering and layers etc (#917) 2019-10-30 16:15:03 +00:00
Vector3d.mapping Mapped all top-level classes (#934) 2019-11-02 21:51:27 +00:00
Vector3f.mapping Some stuff for 1.15 pre 1 and pre2 (#980) 2019-11-25 20:12:08 +00:00
Vector4f.mapping Some stuff for 1.15 pre 1 and pre2 (#980) 2019-11-25 20:12:08 +00:00