mirror of https://github.com/FabricMC/yarn.git
![]() * TargetPredicate: Add some argument mappings * MobSpawnerLogic: Add method mappings * EntityPredicates: Add getBottommostEntity mapping If anyone has a better name please let me know * LivingEntity: Add mapping for teleport method * AnimalMateGoal: add some mappings * AvoidGoal: add setMobEntityTarget mapping * FleeEntityGoal: add many mappings * FollowTargetGoal: Add many mappings * IronGolemLookGoal: Add mappings * TrackTargetGoal: Add argument mapping * WolfBegGoal: Add mappings This also changes an incorrect mapping * EndermanEntity: Add many mappings * MobEntity: Add looking and angle mappings * EntityView: Add a bunch of mappings * MobSpawnerLogic: Add playerInRange method * CreeperEntity: add some mappings * Explosion: map DestructionType * Add various entity mappings * DolphinEntity: Clarify field * HorseBaseEntity: add pathToAdult method * PandaEntity: add some mappings * TurtleEntity: Add some mappings * RaiderEntity: Add some mappings * Describe ALL of the predicates! I've tried to give each predicate a descriptive name, instead of just naming all of them, "targetPredicate" * Fixup names of some mappings * AvoidGoal: Use better predicate name * FleeEntityGoal: Use better predicate name, more mappings |
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sensor | ||
task | ||
Activity.mapping | ||
BlockPosLookTarget.mapping | ||
Brain.mapping | ||
EntityPosWrapper.mapping | ||
LookTarget.mapping | ||
MemoryModuleState.mapping | ||
MemoryModuleType.mapping | ||
Schedule.mapping | ||
ScheduleBuilder.mapping | ||
ScheduleRule.mapping | ||
ScheduleRuleEntry.mapping | ||
WalkTarget.mapping |