mirror of https://github.com/FabricMC/yarn.git
d4d42f2976
* TargetPredicate: Add some argument mappings * MobSpawnerLogic: Add method mappings * EntityPredicates: Add getBottommostEntity mapping If anyone has a better name please let me know * LivingEntity: Add mapping for teleport method * AnimalMateGoal: add some mappings * AvoidGoal: add setMobEntityTarget mapping * FleeEntityGoal: add many mappings * FollowTargetGoal: Add many mappings * IronGolemLookGoal: Add mappings * TrackTargetGoal: Add argument mapping * WolfBegGoal: Add mappings This also changes an incorrect mapping * EndermanEntity: Add many mappings * MobEntity: Add looking and angle mappings * EntityView: Add a bunch of mappings * MobSpawnerLogic: Add playerInRange method * CreeperEntity: add some mappings * Explosion: map DestructionType * Add various entity mappings * DolphinEntity: Clarify field * HorseBaseEntity: add pathToAdult method * PandaEntity: add some mappings * TurtleEntity: Add some mappings * RaiderEntity: Add some mappings * Describe ALL of the predicates! I've tried to give each predicate a descriptive name, instead of just naming all of them, "targetPredicate" * Fixup names of some mappings * AvoidGoal: Use better predicate name * FleeEntityGoal: Use better predicate name, more mappings |
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.. | ||
biome | ||
border | ||
chunk | ||
dimension | ||
explosion | ||
gen | ||
level | ||
loot | ||
storage | ||
timer | ||
updater | ||
BlockView.mapping | ||
BlockViewWithStructures.mapping | ||
ChunkRegion.mapping | ||
ChunkSerializer.mapping | ||
ChunkTickScheduler.mapping | ||
ChunkUpdateState.mapping | ||
Difficulty.mapping | ||
EmptyBlockView.mapping | ||
EntityView.mapping | ||
ExtendedBlockView.mapping | ||
FeatureUpdater.mapping | ||
ForcedChunkState.mapping | ||
GameMode.mapping | ||
GameRules.mapping | ||
IWorld.mapping | ||
IdCountsState.mapping | ||
LightType.mapping | ||
LocalDifficulty.mapping | ||
ModifiableTestableWorld.mapping | ||
ModifiableWorld.mapping | ||
MultiTickScheduler.mapping | ||
PersistentState.mapping | ||
PersistentStateManager.mapping | ||
PlayerSaveHandler.mapping | ||
PortalForcer.mapping | ||
RayTraceContext.mapping | ||
ScheduledTick.mapping | ||
SessionLockException.mapping | ||
TestableWorld.mapping | ||
TickScheduler.mapping | ||
VersionedChunkStorage.mapping | ||
ViewableWorld.mapping | ||
WanderingTraderManager.mapping | ||
World.mapping | ||
WorldSaveHandler.mapping |