yarn/mappings/net/minecraft/entity/LivingEntity.mapping

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CLASS aii net/minecraft/entity/LivingEntity
FIELD aM headYaw F
FIELD aN prevHeadYaw F
FIELD aP attackingPlayer Lavm;
FIELD aQ playerHitTimer I
FIELD aR dead Z
FIELD aS despawnCounter I
FIELD ap LIVING_FLAGS Lqg;
FIELD aq SLEEPING_SIZE Laia;
FIELD as preferredHand Lagt;
FIELD au stuckArrowTimer I
FIELD av hurtTime I
FIELD ay deathCounter I
FIELD bA lastAttackedTime I
FIELD bB attacking Laii;
FIELD bC lastAttackTime I
FIELD bD movementSpeed F
FIELD bF absorptionAmount F
FIELD b ATTR_SPRINTING_SPEED_BOOST_ID Ljava/util/UUID;
FIELD bb movementInputSideways F
FIELD bc movementInputUp F
FIELD bd movementInputForward F
FIELD bn activeItemStack Lbbp;
FIELD br brain Laix;
FIELD bs SLEEPING_POSITION Lqg;
FIELD bt attributeContainer Lajc;
FIELD bu damageTracker Lahh;
FIELD bv activePotionEffects Ljava/util/Map;
FIELD bw equippedHand Lfj;
FIELD bx equippedArmor Lfj;
FIELD bz attacker Laii;
FIELD c ATTR_SPRINTING_SPEED_BOOST Laja;
FIELD d HEALTH Lqg;
FIELD e POTION_SWIRLS_COLOR Lqg;
FIELD f POTION_SWIRLS_AMBIENT Lqg;
FIELD g STUCK_ARROWS Lqg;
METHOD <init> (Laid;Lbgv;)V
ARG 1 type
METHOD A getAttackDistanceScalingFactor (Lahz;)D
METHOD C updatePotionVisibility ()V
METHOD C attack (Lahz;)Z
METHOD D pushAway (Lahz;)V
METHOD E canSee (Lahz;)Z
METHOD a swingHand (Lagt;)V
METHOD a setStackInHand (Lagt;Lbbp;)V
ARG 1 hand
METHOD a onDeath (Lahi;)V
METHOD a dropEquipment (Lahi;IZ)V
METHOD a dropLoot (Lahi;Z)V
ARG 1 source
ARG 2 killedByPlayer
METHOD a hasPotionEffect (Lahr;)Z
METHOD a pickUpEntity (Lahz;I)V
ARG 2 count
METHOD a canTarget (Laid;)Z
METHOD a isEquippedStackValid (Laie;)Z
METHOD a setAttacker (Laii;)V
METHOD a getAttributeInstance (Laiy;)Laiz;
METHOD a applyFoodEffects (Lbbp;Lbgv;Laii;)V
METHOD a eatFood (Lbgv;Lbbp;)Lbbp;
METHOD a createBrain (Lcom/mojang/datafixers/Dynamic;)Laix;
METHOD a getLootContextBuilder (ZLahi;)Lcnw$a;
ARG 1 killedByPlayer
METHOD a_ doJump (Z)V
METHOD b heal (F)V
ARG 1 amount
METHOD b getStackInHand (Lagt;)Lbbp;
METHOD b getPotionEffect (Lahr;)Laht;
METHOD b getEquippedStack (Laie;)Lbbp;
METHOD b getActiveEyeHeight (Lais;Laia;)F
METHOD b onEquipStack (Lbbp;)V
ARG 1 stack
METHOD c setHealth (F)V
METHOD c setCurrentHand (Lagt;)V
METHOD c removePotionEffect (Lahr;)Laht;
METHOD c addPotionEffect (Laht;)Z
METHOD c canTarget (Laii;)Z
METHOD c containsOnlyAmbientEffects (Ljava/util/Collection;)Z
ARG 0 effects
METHOD cA dropInventory ()V
METHOD cC getDeathSound ()Lyh;
METHOD cF getDamageTracker ()Lahh;
METHOD cH getHealthMaximum ()F
METHOD cI getStuckArrows ()I
METHOD cK getAttributeContainer ()Lajc;
METHOD cL getGroup ()Laim;
METHOD cM getMainHandStack ()Lbbp;
METHOD cN getOffHandStack ()Lbbp;
METHOD cP getSoundVolume ()F
METHOD cQ getSoundPitch ()F
METHOD cR cannotMove ()Z
METHOD cS getJumpVelocity ()F
METHOD cT jump ()V
METHOD cW getMovementSpeed ()F
METHOD cY doPushLogic ()V
METHOD cZ isUsingRiptide ()Z
METHOD cf getBrain ()Laix;
METHOD cg initAttributes ()V
METHOD ch canBreatheInWater ()Z
METHOD cj updatePostDeath ()V
METHOD ck canDropLootAndXp ()Z
METHOD cl shouldAlwaysDropXp ()Z
METHOD cm getRand ()Ljava/util/Random;
METHOD cn getAttacker ()Laii;
METHOD co getLastAttackedTime ()I
METHOD cp getAttacking ()Laii;
METHOD cq getLastAttackTime ()I
METHOD cr getDespawnCounter ()I
METHOD ct clearPotionSwirls ()V
METHOD cu clearPotionEffects ()Z
METHOD cv getPotionEffects ()Ljava/util/Collection;
METHOD cx isUndead ()Z
METHOD cy getHealth ()F
METHOD cz getRecentDamageSource ()Lahi;
METHOD d applyDamage (Lahi;F)V
ARG 1 damageSource
METHOD d removeStatusEffect (Lahr;)Z
METHOD d isPotionEffective (Laht;)Z
METHOD d getCurrentExperience (Lavm;)I
METHOD d getDrinkSound (Lbbp;)Lyh;
METHOD d setSleepingPosition (Lev;)V
METHOD db getAbsorptionAmount ()F
METHOD dd getMainHand ()Laih;
METHOD de isUsingItem ()Z
METHOD df getActiveHand ()Lagt;
METHOD dh getActiveItem ()Lbbp;
METHOD dn isFallFlying ()Z
METHOD dr getSleepingPosition ()Ljava/util/Optional;
METHOD ds clearSleepingPosition ()V
METHOD dt isSleeping ()Z
METHOD du wakeUp ()V
METHOD e (FF)F
ARG 1 yaw
METHOD e getHurtSound (Lahi;)Lyh;
ARG 1 source
METHOD e getEatSound (Lbbp;)Lyh;
METHOD e travel (Lcrg;)V
ARG 1 movementInput
METHOD e sleep (Lev;)V
METHOD f attackLivingEntity (Laii;)V
METHOD f canPickUp (Lbbp;)Z
METHOD g getArrowType (Lbbp;)Lbbp;
METHOD k updateMovement ()V
METHOD m setDespawnCounter (I)V
ARG 1 despawnCounter
METHOD n initAi ()V
METHOD n damageShield (F)V
METHOD n getFallSound (I)Lyh;
METHOD o setMovementSpeed (F)V
ARG 1 movementSpeed
METHOD o setStuckArrows (I)V
METHOD p isSleepingInBed ()Z
METHOD q setAbsorptionAmount (F)V
METHOD v_ isChild ()Z
METHOD w_ canClimb ()Z
METHOD z onAttacking (Lahz;)V