mirror of https://github.com/FabricMC/yarn.git
157 lines
4.7 KiB
Plaintext
157 lines
4.7 KiB
Plaintext
CLASS aii net/minecraft/entity/LivingEntity
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FIELD aM headYaw F
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FIELD aN prevHeadYaw F
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FIELD aP attackingPlayer Lavm;
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FIELD aQ playerHitTimer I
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FIELD aR dead Z
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FIELD aS despawnCounter I
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FIELD ap LIVING_FLAGS Lqg;
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FIELD aq SLEEPING_SIZE Laia;
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FIELD as preferredHand Lagt;
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FIELD au stuckArrowTimer I
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FIELD av hurtTime I
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FIELD ay deathCounter I
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FIELD bA lastAttackedTime I
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FIELD bB attacking Laii;
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FIELD bC lastAttackTime I
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FIELD bD movementSpeed F
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FIELD bF absorptionAmount F
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FIELD b ATTR_SPRINTING_SPEED_BOOST_ID Ljava/util/UUID;
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FIELD bb movementInputSideways F
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FIELD bc movementInputUp F
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FIELD bd movementInputForward F
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FIELD bn activeItemStack Lbbp;
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FIELD br brain Laix;
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FIELD bs SLEEPING_POSITION Lqg;
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FIELD bt attributeContainer Lajc;
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FIELD bu damageTracker Lahh;
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FIELD bv activePotionEffects Ljava/util/Map;
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FIELD bw equippedHand Lfj;
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FIELD bx equippedArmor Lfj;
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FIELD bz attacker Laii;
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FIELD c ATTR_SPRINTING_SPEED_BOOST Laja;
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FIELD d HEALTH Lqg;
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FIELD e POTION_SWIRLS_COLOR Lqg;
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FIELD f POTION_SWIRLS_AMBIENT Lqg;
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FIELD g STUCK_ARROWS Lqg;
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METHOD <init> (Laid;Lbgv;)V
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ARG 1 type
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METHOD A getAttackDistanceScalingFactor (Lahz;)D
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METHOD C updatePotionVisibility ()V
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METHOD C attack (Lahz;)Z
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METHOD D pushAway (Lahz;)V
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METHOD E canSee (Lahz;)Z
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METHOD a swingHand (Lagt;)V
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METHOD a setStackInHand (Lagt;Lbbp;)V
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ARG 1 hand
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METHOD a onDeath (Lahi;)V
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METHOD a dropEquipment (Lahi;IZ)V
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METHOD a dropLoot (Lahi;Z)V
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ARG 1 source
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ARG 2 killedByPlayer
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METHOD a hasPotionEffect (Lahr;)Z
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METHOD a pickUpEntity (Lahz;I)V
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ARG 2 count
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METHOD a canTarget (Laid;)Z
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METHOD a isEquippedStackValid (Laie;)Z
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METHOD a setAttacker (Laii;)V
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METHOD a getAttributeInstance (Laiy;)Laiz;
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METHOD a applyFoodEffects (Lbbp;Lbgv;Laii;)V
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METHOD a eatFood (Lbgv;Lbbp;)Lbbp;
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METHOD a createBrain (Lcom/mojang/datafixers/Dynamic;)Laix;
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METHOD a getLootContextBuilder (ZLahi;)Lcnw$a;
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ARG 1 killedByPlayer
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METHOD a_ doJump (Z)V
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METHOD b heal (F)V
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ARG 1 amount
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METHOD b getStackInHand (Lagt;)Lbbp;
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METHOD b getPotionEffect (Lahr;)Laht;
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METHOD b getEquippedStack (Laie;)Lbbp;
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METHOD b getActiveEyeHeight (Lais;Laia;)F
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METHOD b onEquipStack (Lbbp;)V
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ARG 1 stack
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METHOD c setHealth (F)V
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METHOD c setCurrentHand (Lagt;)V
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METHOD c removePotionEffect (Lahr;)Laht;
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METHOD c addPotionEffect (Laht;)Z
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METHOD c canTarget (Laii;)Z
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METHOD c containsOnlyAmbientEffects (Ljava/util/Collection;)Z
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ARG 0 effects
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METHOD cA dropInventory ()V
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METHOD cC getDeathSound ()Lyh;
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METHOD cF getDamageTracker ()Lahh;
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METHOD cH getHealthMaximum ()F
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METHOD cI getStuckArrows ()I
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METHOD cK getAttributeContainer ()Lajc;
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METHOD cL getGroup ()Laim;
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METHOD cM getMainHandStack ()Lbbp;
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METHOD cN getOffHandStack ()Lbbp;
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METHOD cP getSoundVolume ()F
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METHOD cQ getSoundPitch ()F
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METHOD cR cannotMove ()Z
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METHOD cS getJumpVelocity ()F
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METHOD cT jump ()V
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METHOD cW getMovementSpeed ()F
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METHOD cY doPushLogic ()V
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METHOD cZ isUsingRiptide ()Z
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METHOD cf getBrain ()Laix;
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METHOD cg initAttributes ()V
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METHOD ch canBreatheInWater ()Z
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METHOD cj updatePostDeath ()V
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METHOD ck canDropLootAndXp ()Z
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METHOD cl shouldAlwaysDropXp ()Z
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METHOD cm getRand ()Ljava/util/Random;
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METHOD cn getAttacker ()Laii;
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METHOD co getLastAttackedTime ()I
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METHOD cp getAttacking ()Laii;
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METHOD cq getLastAttackTime ()I
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METHOD cr getDespawnCounter ()I
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METHOD ct clearPotionSwirls ()V
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METHOD cu clearPotionEffects ()Z
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METHOD cv getPotionEffects ()Ljava/util/Collection;
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METHOD cx isUndead ()Z
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METHOD cy getHealth ()F
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METHOD cz getRecentDamageSource ()Lahi;
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METHOD d applyDamage (Lahi;F)V
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ARG 1 damageSource
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METHOD d removeStatusEffect (Lahr;)Z
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METHOD d isPotionEffective (Laht;)Z
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METHOD d getCurrentExperience (Lavm;)I
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METHOD d getDrinkSound (Lbbp;)Lyh;
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METHOD d setSleepingPosition (Lev;)V
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METHOD db getAbsorptionAmount ()F
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METHOD dd getMainHand ()Laih;
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METHOD de isUsingItem ()Z
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METHOD df getActiveHand ()Lagt;
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METHOD dh getActiveItem ()Lbbp;
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METHOD dn isFallFlying ()Z
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METHOD dr getSleepingPosition ()Ljava/util/Optional;
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METHOD ds clearSleepingPosition ()V
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METHOD dt isSleeping ()Z
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METHOD du wakeUp ()V
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METHOD e (FF)F
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ARG 1 yaw
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METHOD e getHurtSound (Lahi;)Lyh;
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ARG 1 source
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METHOD e getEatSound (Lbbp;)Lyh;
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METHOD e travel (Lcrg;)V
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ARG 1 movementInput
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METHOD e sleep (Lev;)V
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METHOD f attackLivingEntity (Laii;)V
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METHOD f canPickUp (Lbbp;)Z
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METHOD g getArrowType (Lbbp;)Lbbp;
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METHOD k updateMovement ()V
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METHOD m setDespawnCounter (I)V
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ARG 1 despawnCounter
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METHOD n initAi ()V
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METHOD n damageShield (F)V
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METHOD n getFallSound (I)Lyh;
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METHOD o setMovementSpeed (F)V
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ARG 1 movementSpeed
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METHOD o setStuckArrows (I)V
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METHOD p isSleepingInBed ()Z
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METHOD q setAbsorptionAmount (F)V
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METHOD v_ isChild ()Z
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METHOD w_ canClimb ()Z
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METHOD z onAttacking (Lahz;)V
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