yarn/mappings/net/minecraft/block/Block.mapping

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CLASS bly net/minecraft/block/Block
CLASS bly$a NeighborGroup
FIELD a self Lbuw;
FIELD b other Lbuw;
FIELD c facing Lfa;
METHOD <init> (Lbuw;Lbuw;Lfa;)V
ARG 1 self
ARG 2 other
ARG 3 facing
METHOD equals (Ljava/lang/Object;)Z
ARG 1 o
CLASS bly$b OffsetType
FIELD a NONE Lbly$b;
FIELD b XZ Lbly$b;
FIELD c XYZ Lbly$b;
CLASS bly$c Settings
FIELD a material Lcko;
FIELD b materialColor Lckp;
FIELD c collidable Z
FIELD d soundGroup Lbrb;
FIELD e luminance I
FIELD f resistance F
FIELD g hardness F
FIELD h randomTicks Z
FIELD i friction F
FIELD j dropTableId Lqr;
FIELD k dynamicBounds Z
METHOD <init> (Lcko;Lckp;)V
ARG 1 material
ARG 2 materialColor
METHOD a noCollision ()Lbly$c;
METHOD a friction (F)Lbly$c;
ARG 1 friction
METHOD a strength (FF)Lbly$c;
ARG 1 hardness
ARG 2 resistance
METHOD a lightLevel (I)Lbly$c;
ARG 1 luminance
METHOD a copy (Lbly;)Lbly$c;
ARG 0 source
METHOD a sounds (Lbrb;)Lbly$c;
ARG 1 soundGroup
METHOD a of (Lcko;)Lbly$c;
ARG 0 material
METHOD a of (Lcko;Lbam;)Lbly$c;
ARG 0 material
ARG 1 color
METHOD a of (Lcko;Lckp;)Lbly$c;
ARG 0 material
ARG 1 color
METHOD b breakInstantly ()Lbly$c;
METHOD b strength (F)Lbly$c;
ARG 1 strength
METHOD b dropsLike (Lbly;)Lbly$c;
ARG 1 source
METHOD c ticksRandomly ()Lbly$c;
METHOD d hasDynamicBounds ()Lbly$c;
METHOD e dropsNothing ()Lbly$c;
FIELD a FACINGS [Lfa;
FIELD d friction F
FIELD e defaultState Lbuw;
FIELD f dynamicBounds Z
FIELD g dropTableId Lqr;
FIELD h translationKey Ljava/lang/String;
FIELD i cachedItem Lbbk;
FIELD j FACE_CULL_MAP Ljava/lang/ThreadLocal;
FIELD l LOGGER Lorg/apache/logging/log4j/Logger;
FIELD m STATE_IDS Lfe;
FIELD n lightLevel I
FIELD o hardness F
FIELD p resistance F
FIELD q randomTicks Z
FIELD r soundGroup Lbrb;
FIELD s material Lcko;
FIELD t materialColor Lckp;
FIELD u stateFactory Lbux;
FIELD v collidable Z
METHOD <init> (Lbly$c;)V
ARG 1 settings
METHOD S_ getOffsetType ()Lbly$b;
METHOD a canMobSpawnInside ()Z
METHOD a createCuboidShape (DDDDDD)Lcsa;
ARG 0 xMin
ARG 2 yMin
ARG 4 zMin
ARG 6 xMax
ARG 8 yMax
ARG 10 zMax
METHOD a getStateFromRawId (I)Lbuw;
ARG 0 stateId
METHOD a getPlacementState (Lazt;)Lbuw;
ARG 1 ctx
METHOD a addStacksForDisplay (Lbag;Lfj;)V
ARG 1 group
ARG 2 list
METHOD a getBlockFromItem (Lbbk;)Lbly;
ARG 0 item
METHOD a buildTooltip (Lbbp;Lbgg;Ljava/util/List;Lbcx;)V
ARG 1 stack
ARG 2 view
ARG 3 tooltip
ARG 4 options
METHOD a onEntityLand (Lbgg;Lahz;)V
ARG 1 world
ARG 2 entity
METHOD a getPickStack (Lbgg;Lev;Lbuw;)Lbbp;
ARG 1 world
ARG 2 pos
ARG 3 state
METHOD a shouldDropItemsOnExplosion (Lbgo;)Z
ARG 1 explosion
METHOD a afterBreak (Lbgv;Lavm;Lev;Lbuw;Lbsz;Lbbp;)V
ARG 1 world
ARG 2 player
ARG 3 pos
ARG 4 state
ARG 5 blockEntity
ARG 6 stack
METHOD a dropExperience (Lbgv;Lev;I)V
ARG 1 world
ARG 2 pos
ARG 3 size
METHOD a onSteppedOn (Lbgv;Lev;Lahz;)V
ARG 1 world
ARG 2 pos
ARG 3 entity
METHOD a onLandedUpon (Lbgv;Lev;Lahz;F)V
ARG 1 world
ARG 2 pos
ARG 3 entity
ARG 4 distance
METHOD a dropStack (Lbgv;Lev;Lbbp;)V
ARG 0 world
ARG 1 pos
ARG 2 stack
METHOD a onDestroyedByExplosion (Lbgv;Lev;Lbgo;)V
ARG 1 world
ARG 2 pos
ARG 3 explosion
METHOD a onPlaced (Lbgv;Lev;Lbuw;Laii;Lbbp;)V
ARG 1 world
ARG 2 pos
ARG 3 state
ARG 4 placer
ARG 5 itemStack
METHOD a onBreak (Lbgv;Lev;Lbuw;Lavm;)V
ARG 1 world
ARG 2 pos
ARG 3 state
ARG 4 player
METHOD a onBroken (Lbgw;Lev;Lbuw;)V
ARG 1 world
ARG 2 pos
ARG 3 state
METHOD a getTickRate (Lbgy;)I
ARG 1 world
METHOD a (Lbly;)Z
ARG 0 block
METHOD a getLuminance (Lbuw;)I
ARG 1 state
METHOD a calcBlockBreakingDelta (Lbuw;Lavm;Lbgg;Lev;)F
ARG 1 state
ARG 2 player
ARG 3 world
ARG 4 pos
METHOD a canReplace (Lbuw;Lazt;)Z
ARG 1 state
ARG 2 ctx
METHOD a getBlockBrightness (Lbuw;Lbge;Lev;)I
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD a isTranslucent (Lbuw;Lbgg;Lev;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD a allowsSpawning (Lbuw;Lbgg;Lev;Laid;)Z
ARG 1 state
METHOD a canPlaceAtSide (Lbuw;Lbgg;Lev;Lcms;)Z
ARG 1 world
ARG 2 view
ARG 3 pos
ARG 4 env
METHOD a getOutlineShape (Lbuw;Lbgg;Lev;Lcrl;)Lcsa;
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD a getWeakRedstonePower (Lbuw;Lbgg;Lev;Lfa;)I
ARG 1 state
ARG 2 view
ARG 3 pos
ARG 4 facing
METHOD a getComparatorOutput (Lbuw;Lbgv;Lev;)I
ARG 1 state
ARG 2 world
ARG 3 pos
METHOD a onBlockAction (Lbuw;Lbgv;Lev;II)Z
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 type
ARG 5 data
METHOD a onEntityCollision (Lbuw;Lbgv;Lev;Lahz;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 entity
METHOD a onBlockBreakStart (Lbuw;Lbgv;Lev;Lavm;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 player
METHOD a activate (Lbuw;Lbgv;Lev;Lavm;Lagt;Lcrc;)Z
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 player
ARG 5 hand
METHOD a onStacksDropped (Lbuw;Lbgv;Lev;Lbbp;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 stack
METHOD a neighborUpdate (Lbuw;Lbgv;Lev;Lbly;Lev;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 block
ARG 5 neighborPos
METHOD a dropStacks (Lbuw;Lbgv;Lev;Lbsz;)V
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 blockEntity
METHOD a dropStacks (Lbuw;Lbgv;Lev;Lbsz;Lahz;Lbbp;)V
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 blockEntity
ARG 4 entity
ARG 5 stack
METHOD a onBlockAdded (Lbuw;Lbgv;Lev;Lbuw;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 oldState
METHOD a onBlockRemoved (Lbuw;Lbgv;Lev;Lbuw;Z)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 newState
METHOD a randomDisplayTick (Lbuw;Lbgv;Lev;Ljava/util/Random;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 rnd
METHOD a updateNeighborStates (Lbuw;Lbgw;Lev;I)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 flags
METHOD a canPlaceAt (Lbuw;Lbgy;Lev;)Z
ARG 1 state
ARG 2 world
ARG 3 pos
METHOD a mirror (Lbuw;Lbpj;)Lbuw;
ARG 1 state
ARG 2 mirror
METHOD a rotate (Lbuw;Lbqj;)Lbuw;
ARG 1 state
ARG 2 rotation
METHOD a pushEntitiesUpBeforeBlockChange (Lbuw;Lbuw;Lbgv;Lev;)Lbuw;
ARG 0 from
ARG 1 to
ARG 2 world
ARG 3 pos
METHOD a replaceBlock (Lbuw;Lbuw;Lbgw;Lev;I)V
ARG 0 state
ARG 1 newState
ARG 2 world
ARG 3 pos
ARG 4 flags
METHOD a skipRenderingSide (Lbuw;Lbuw;Lfa;)Z
ARG 1 state
ARG 2 neighbor
ARG 3 facing
METHOD a getDroppedStacks (Lbuw;Lcnw$a;)Ljava/util/List;
ARG 1 state
ARG 2 builder
METHOD a getRenderingSeed (Lbuw;Lev;)J
ARG 1 state
ARG 2 pos
METHOD a getStateForNeighborUpdate (Lbuw;Lfa;Lbuw;Lbgw;Lev;Lev;)Lbuw;
ARG 1 state
ARG 2 facing
ARG 3 neighborState
ARG 4 world
ARG 5 pos
ARG 6 neighborPos
METHOD a getDroppedStacks (Lbuw;Lve;Lev;Lbsz;)Ljava/util/List;
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 blockEntity
METHOD a getDroppedStacks (Lbuw;Lve;Lev;Lbsz;Lahz;Lbbp;)Ljava/util/List;
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 blockEntity
ARG 4 entity
ARG 5 stack
METHOD a appendProperties (Lbux$a;)V
ARG 1 builder
METHOD a isShapeFullCube (Lcsa;)Z
ARG 0 shape
METHOD a isFaceFullSquare (Lcsa;Lfa;)Z
ARG 0 shape
ARG 1 facing
METHOD a matches (Lyz;)Z
ARG 1 tag
METHOD b isNaturalStone (Lbly;)Z
ARG 0 block
METHOD b hasComparatorOutput (Lbuw;)Z
ARG 1 state
METHOD b canSuffocate (Lbuw;Lbgg;Lev;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD b getCollisionShape (Lbuw;Lbgg;Lev;Lcrl;)Lcsa;
ARG 1 state
ARG 2 view
ARG 3 pos
ARG 4 ePos
METHOD b getStrongRedstonePower (Lbuw;Lbgg;Lev;Lfa;)I
ARG 1 state
ARG 2 view
ARG 3 pos
ARG 4 facing
METHOD b createContainerProvider (Lbuw;Lbgv;Lev;)Lagx;
ARG 1 state
ARG 2 world
ARG 3 pos
METHOD b onScheduledTick (Lbuw;Lbgv;Lev;Ljava/util/Random;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 random
METHOD b getRenderingState (Lbuw;Lbgw;Lev;)Lbuw;
ARG 0 state
ARG 1 world
ARG 2 pos
METHOD b (Lbuw;Lbgw;Lev;I)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 flags
METHOD b dropStacks (Lbuw;Lcnw$a;)V
ARG 0 state
ARG 1 builder
METHOD c getRenderLayer ()Lbgh;
METHOD c onRainTick (Lbgv;Lev;)V
ARG 1 world
ARG 2 pos
METHOD c isNaturalDirt (Lbly;)Z
ARG 0 block
METHOD c getRenderType (Lbuw;)Lbqg;
ARG 1 state
METHOD c isSimpleFullBlock (Lbuw;Lbgg;Lev;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD c shouldDrawSide (Lbuw;Lbgg;Lev;Lfa;)Z
ARG 0 state
ARG 1 view
ARG 2 pos
ARG 3 facing
METHOD c dropStacks (Lbuw;Lbgv;Lev;)V
ARG 0 state
ARG 1 world
ARG 2 pos
METHOD c onRandomTick (Lbuw;Lbgv;Lev;Ljava/util/Random;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 random
METHOD d hasBlockEntityBreakingRender (Lbuw;)Z
ARG 1 state
METHOD d getAmbientOcclusionLightLevel (Lbuw;Lbgg;Lev;)F
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD e isAir (Lbuw;)Z
ARG 1 state
METHOD e getMapColor (Lbuw;Lbgg;Lev;)Lckp;
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD f isFullBoundsCubeForCulling (Lbuw;)Z
ARG 1 state
METHOD f getHardness (Lbuw;Lbgg;Lev;)F
ARG 1 state
ARG 2 world
ARG 3 pos
METHOD g getFluidState (Lbuw;)Lckk;
ARG 1 state
METHOD g shouldPostProcess (Lbuw;Lbgg;Lev;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD h hasBlockEntity ()Z
METHOD h emitsRedstonePower (Lbuw;)Z
ARG 1 state
METHOD h (Lbuw;Lbgg;Lev;)Lcsa;
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD i getDropTableId ()Lqr;
METHOD i getPistonBehavior (Lbuw;)Lckq;
ARG 1 state
METHOD i getRayTraceShape (Lbuw;Lbgg;Lev;)Lcsa;
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD j getBlastResistance ()F
METHOD j isFullOpaque (Lbuw;Lbgg;Lev;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD k getTextComponent ()Ljm;
METHOD k getRawIdFromState (Lbuw;)I
ARG 0 state
METHOD k getLightSubtracted (Lbuw;Lbgg;Lev;)I
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD l getTranslationKey ()Ljava/lang/String;
METHOD l getMaterial (Lbuw;)Lcko;
ARG 1 state
METHOD l usesNeighborLightValues (Lbuw;Lbgg;Lev;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD m getFrictionCoefficient ()F
METHOD m hasRandomTicks (Lbuw;)Z
ARG 1 state
METHOD m getOffsetPos (Lbuw;Lbgg;Lev;)Lcrg;
ARG 1 state
ARG 2 view
ARG 3 blockPos
METHOD n getStateFactory ()Lbux;
METHOD n (Lbuw;)Z
ARG 1 state
METHOD o getDefaultState ()Lbuw;
METHOD o setDefaultState (Lbuw;)V
ARG 1 state
METHOD p hasDynamicBounds ()Z
METHOD p getSoundGroup (Lbuw;)Lbrb;
ARG 1 state