mirror of https://github.com/FabricMC/yarn.git
e0df01cad6
* Map entity model classes. * Map new stuff in entity renderers. * - EntityModelParts -> EntityModels - ModelPartGroup -> ModelPartData - ModelPartData -> ModelPartDataNode - TexturedModelPartGroup -> TexturedModelPartData * Apply suggestions from code review Co-authored-by: Gegy <gegy1000@gmail.com> * Apply other suggestions * Update mappings/net/minecraft/client/model/TexturedModelData.mapping Co-authored-by: YanisBft <doublecraft.official@gmail.com> * Remap *PartData -> *ModelData, move Dilation to client.util.math * Update crobbed mapping. Co-authored-by: Gegy <gegy1000@gmail.com> Co-authored-by: YanisBft <doublecraft.official@gmail.com> |
||
---|---|---|
.. | ||
block | ||
chunk | ||
debug | ||
entity | ||
item | ||
model | ||
BackgroundRenderer.mapping | ||
BlockBreakingInfo.mapping | ||
BufferBuilder.mapping | ||
BufferBuilderStorage.mapping | ||
BufferRenderer.mapping | ||
BufferVertexConsumer.mapping | ||
BuiltChunkStorage.mapping | ||
Camera.mapping | ||
DiffuseLighting.mapping | ||
FixedColorVertexConsumer.mapping | ||
FpsSmoother.mapping | ||
Frustum.mapping | ||
GameRenderer.mapping | ||
LightmapTextureManager.mapping | ||
OutlineVertexConsumerProvider.mapping | ||
OverlayTexture.mapping | ||
OverlayVertexConsumer.mapping | ||
RenderLayer.mapping | ||
RenderLayers.mapping | ||
RenderPhase.mapping | ||
RenderTickCounter.mapping | ||
SkyProperties.mapping | ||
SpriteTexturedVertexConsumer.mapping | ||
Tessellator.mapping | ||
TexturedRenderLayers.mapping | ||
VertexConsumer.mapping | ||
VertexConsumerProvider.mapping | ||
VertexConsumers.mapping | ||
VertexFormat.mapping | ||
VertexFormatElement.mapping | ||
VertexFormats.mapping | ||
WorldRenderer.mapping |