yarn/mappings/net/minecraft/client/util/math
Thalia Nero e0df01cad6
Entity rendering (#1861)
* Map entity model classes.

* Map new stuff in entity renderers.

* - EntityModelParts -> EntityModels
- ModelPartGroup -> ModelPartData
- ModelPartData -> ModelPartDataNode
- TexturedModelPartGroup -> TexturedModelPartData

* Apply suggestions from code review

Co-authored-by: Gegy <gegy1000@gmail.com>

* Apply other suggestions

* Update mappings/net/minecraft/client/model/TexturedModelData.mapping

Co-authored-by: YanisBft <doublecraft.official@gmail.com>

* Remap *PartData -> *ModelData, move Dilation to client.util.math

* Update crobbed mapping.

Co-authored-by: Gegy <gegy1000@gmail.com>
Co-authored-by: YanisBft <doublecraft.official@gmail.com>
2020-11-12 08:57:40 +00:00
..
AffineTransformation.mapping block bad names and glstatemanager bad stuff, rotation3 -> affine transformation (#1244) 2020-04-01 17:32:46 +01:00
AffineTransformations.mapping 20w45a 2020-11-04 20:44:22 +00:00
Dilation.mapping Entity rendering (#1861) 2020-11-12 08:57:40 +00:00
MatrixStack.mapping Add mappings for matrix classes (#1854) 2020-11-06 14:25:09 +00:00
Vector2f.mapping Entity rendering (#1861) 2020-11-12 08:57:40 +00:00
Vector3d.mapping Mapped all top-level classes (#934) 2019-11-02 21:51:27 +00:00
Vector3f.mapping Vector3f.reciprocal->normalize (#1027) 2019-12-30 22:04:36 +00:00
Vector4f.mapping Tiny quaternion fixes (#1022) 2019-12-26 12:27:36 +00:00