mirror of https://github.com/FabricMC/yarn.git
e375b99270
* Entity mapping modifications * Entity mapping renames * improvements * xp -> experience, Snowgolem -> SnowGolem, spitout -> spitOut, lastLeveledUp -> lastPlayedLevelUpSoundTime, missed an instance of targetting * Rename SnowgolemEntity.mapping to SnowGolemEntity.mapping Stupid file system doesn't make a difference between cases. * touchingLava -> inLava, touchLava() - setInLava() * putOnTopmostSolidBlock -> afterSpawn * owner -> actor, other improvements * Actors are evil. Or something. * Missed some actors, reverted stuff that's now part of #663 * isInfestableBlock -> isInfestable * getRegularBlock(BlockState) ->fromRegularBlock Another method with inverse logic in that class. * use method name from main branch for surface collision |
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AnimalMateGoal.mapping | ||
AttackGoal.mapping | ||
AttackWithOwnerGoal.mapping | ||
AvoidSunlightGoal.mapping | ||
BowAttackGoal.mapping | ||
BreakDoorGoal.mapping | ||
BreatheAirGoal.mapping | ||
CatSitOnBlockGoal.mapping | ||
ChaseBoatGoal.mapping | ||
ChaseBoatState.mapping | ||
CreeperIgniteGoal.mapping | ||
CrossbowAttackGoal.mapping | ||
DisableableFollowTargetGoal.mapping | ||
DiveJumpingGoal.mapping | ||
DolphinJumpGoal.mapping | ||
DoorInteractGoal.mapping | ||
EatGrassGoal.mapping | ||
EscapeDangerGoal.mapping | ||
EscapeSunlightGoal.mapping | ||
FleeEntityGoal.mapping | ||
FlyAroundGoal.mapping | ||
FollowGroupLeaderGoal.mapping | ||
FollowMobGoal.mapping | ||
FollowOwnerFlyingGoal.mapping | ||
FollowOwnerGoal.mapping | ||
FollowParentGoal.mapping | ||
FollowTargetGoal.mapping | ||
FollowTargetIfTamedGoal.mapping | ||
FormCaravanGoal.mapping | ||
GoToEntityGoal.mapping | ||
GoToEntityTargetGoal.mapping | ||
GoToOwnerAndPurrGoal.mapping | ||
GoToVillageGoal.mapping | ||
GoToWalkTargetGoal.mapping | ||
Goal.mapping | ||
GoalSelector.mapping | ||
HoldInHandsGoal.mapping | ||
HorseBondWithPlayerGoal.mapping | ||
IronGolemLookGoal.mapping | ||
LongDoorInteractGoal.mapping | ||
LookAroundGoal.mapping | ||
LookAtCustomerGoal.mapping | ||
LookAtEntityGoal.mapping | ||
MeleeAttackGoal.mapping | ||
MoveIntoWaterGoal.mapping | ||
MoveThroughVillageGoal.mapping | ||
MoveToRaidCenterGoal.mapping | ||
MoveToTargetPosGoal.mapping | ||
PounceAtTargetGoal.mapping | ||
ProjectileAttackGoal.mapping | ||
RaidGoal.mapping | ||
RevengeGoal.mapping | ||
SitGoal.mapping | ||
SitOnOwnerShoulder.mapping | ||
SkeletonHorseTrapTriggerGoal.mapping | ||
StepAndDestroyBlockGoal.mapping | ||
StopFollowingCustomerGoal.mapping | ||
SwimAroundGoal.mapping | ||
SwimGoal.mapping | ||
TemptGoal.mapping | ||
TrackIronGolemTargetGoal.mapping | ||
TrackOwnerAttackerGoal.mapping | ||
TrackTargetGoal.mapping | ||
WanderAroundFarGoal.mapping | ||
WanderAroundGoal.mapping | ||
WanderAroundPointOfInterestGoal.mapping | ||
WeightedGoal.mapping | ||
WolfBegGoal.mapping | ||
ZombieAttackGoal.mapping |