yarn/mappings/net/minecraft/client/render/WorldRenderer.mapping

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CLASS djg net/minecraft/client/render/WorldRenderer
FIELD A ticks I
FIELD B partiallyBrokenBlocks Ljava/util/Map;
FIELD D destroyStages [Ldtb;
FIELD E entityOutlinesFramebuffer Lcru;
FIELD F entityOutlineShader Ldjl;
FIELD G lastCameraChunkUpdateX D
FIELD H lastCameraChunkUpdateY D
FIELD I lastCameraChunkUpdateZ D
FIELD J cameraChunkX I
FIELD K cameraChunkY I
FIELD L cameraChunkZ I
FIELD M lastCameraX D
FIELD N lastCameraY D
FIELD O lastCameraZ D
FIELD P lastCameraPitch D
FIELD Q lastCameraYaw D
FIELD W chunkBatcher Ldlu;
FIELD X chunkRendererList Ldiw;
FIELD Y renderDistance I
FIELD a DIRECTIONS [Lez;
FIELD aa renderedEntities I
FIELD ad forcedFrustum Ldmh;
FIELD af forcedFrustumPosition Lcta;
FIELD ag vertexBufferObjectsEnabled Z
FIELD ah chunkRendererFactory Ldlz;
FIELD ai lastTranslucentSortX D
FIELD aj lastTranslucentSortY D
FIELD ak lastTranslucentSortZ D
FIELD al terrainUpdateNecessary Z
FIELD am entityOutlinesUpdateNecessary Z
FIELD b LOGGER Lorg/apache/logging/log4j/Logger;
FIELD c MOON_PHASES_TEX Lqp;
FIELD d SUN_TEX Lqp;
FIELD e CLOUDS_TEX Lqp;
FIELD f END_SKY_TEX Lqp;
FIELD g FORCEFIELD_TEX Lqp;
FIELD h client Lctp;
FIELD i textureManager Ldtc;
FIELD j entityRenderDispatcher Ldoa;
FIELD k world Ldgf;
FIELD l chunkRenderers Ljava/util/Set;
FIELD o chunkRenderDispatcher Ldjq;
FIELD p starsDisplayList I
FIELD t starsBuffer Lcsv;
FIELD x cloudsDirty Z
FIELD y cloudsDisplayList I
FIELD z cloudsBuffer Lcsv;
METHOD a loadEntityOutlineShader ()V
METHOD a drawBoxOutline (DDDDDDFFFF)V
ARG 0 minX
ARG 2 minY
ARG 4 minZ
ARG 6 maxX
ARG 8 maxY
ARG 10 maxZ
ARG 12 red
ARG 13 green
ARG 14 blue
ARG 15 alpha
METHOD a renderSky (F)V
ARG 1 tickDelta
METHOD a renderClouds (FDDD)V
ARG 1 tickDelta
METHOD a onResized (II)V
METHOD a scheduleBlockRender (IIIIII)V
METHOD a scheduleChunkRender (IIIZ)V
METHOD a playGlobalEvent (ILeu;I)V
METHOD a updateChunks (J)V
METHOD a playLevelEvent (Laun;ILeu;I)V
ARG 1 source
ARG 2 type
ARG 3 pos
ARG 4 data
METHOD a renderLayer (Lbfj;)V
ARG 1 layer
METHOD a renderLayer (Lbfj;Lctf;)I
ARG 1 layer
METHOD a drawBoxOutline (Lcqb;FFFF)V
ARG 0 box
ARG 1 red
ARG 2 green
ARG 3 blue
ARG 4 alpha
METHOD a drawDebugShapeOutline (Lcra;DDDFFFF)V
ARG 0 shape
ARG 1 x
ARG 3 y
ARG 5 z
ARG 7 red
ARG 8 green
ARG 9 blue
ARG 10 alpha
METHOD a renderStars (Lcsr;)V
METHOD a buildBoxOutline (Lcsr;DDDDDDFFFF)V
ARG 0 buffer
ARG 1 minX
ARG 3 minY
ARG 5 minZ
ARG 7 maxX
ARG 9 maxY
ARG 11 maxZ
ARG 13 red
ARG 14 green
ARG 15 blue
ARG 16 alpha
METHOD a renderClouds (Lcsr;DDDLcqg;)V
ARG 8 color
METHOD a renderPartiallyBrokenBlocks (Lcsu;Lcsr;Lctf;)V
ARG 1 tesselator
ARG 2 builder
METHOD a renderWorldBorder (Lctf;F)V
ARG 2 delta
METHOD a drawHighlightedBlockOutline (Lctf;Lcqe;I)V
ARG 2 hit
ARG 3 renderPass
METHOD a renderEntities (Lctf;Ldme;F)V
ARG 3 tickDelta
METHOD a setUpTerrain (Lctf;Ldme;IZ)V
METHOD a setWorld (Ldgf;)V
METHOD a (Lgc;DDDDDD)V
ARG 1 parameters
ARG 2 x
ARG 4 y
ARG 6 z
ARG 8 velocityX
ARG 10 velocityY
ARG 12 velocityZ
METHOD a addParticle (Lgc;ZDDDDDD)V
ARG 1 parameters
ARG 2 shouldAlwaysSpawn
ARG 3 x
ARG 5 y
ARG 7 z
ARG 9 velocityX
ARG 11 velocityY
ARG 13 velocityZ
METHOD a addParticle (Lgc;ZZDDDDDD)V
ARG 1 parameters
ARG 2 shouldAlwaysSpawn
ARG 3 isImportant
ARG 4 x
ARG 6 y
ARG 8 z
ARG 10 velocityX
ARG 12 velocityY
ARG 14 velocityY
METHOD a getRandomParticleSpawnChance (Z)Lctu;
ARG 1 canSpawnOnMinimal
METHOD b drawEntityOutlinesFramebuffer ()V
METHOD b drawBox (DDDDDDFFFF)V
ARG 0 minX
ARG 2 minY
ARG 4 minZ
ARG 6 maxX
ARG 8 maxY
ARG 10 maxZ
ARG 12 red
ARG 13 green
ARG 14 blue
ARG 15 alpha
METHOD b setBlockBreakingProgress (ILeu;I)V
METHOD b drawBox (Lcqb;FFFF)V
ARG 0 box
ARG 1 red
ARG 2 green
ARG 3 blue
ARG 4 alpha
METHOD b drawShapeOutline (Lcra;DDDFFFF)V
ARG 0 shape
ARG 1 x
ARG 3 y
ARG 5 z
ARG 7 red
ARG 8 green
ARG 9 blue
ARG 10 alpha
METHOD b buildBox (Lcsr;DDDDDDFFFF)V
ARG 0 builder
ARG 1 minX
ARG 3 minY
ARG 5 minZ
ARG 7 maxX
ARG 9 maxY
ARG 11 maxZ
ARG 13 red
ARG 14 green
ARG 15 blue
ARG 16 alpha
METHOD b spawnParticle (Lgc;ZDDDDDD)Ldhn;
ARG 1 parameters
ARG 2 alwaysSpawn
ARG 3 x
ARG 5 y
ARG 7 z
ARG 9 velocityX
ARG 11 velocityY
ARG 13 velocityZ
METHOD b spawnParticle (Lgc;ZZDDDDDD)Ldhn;
ARG 1 parameters
ARG 2 alwaysSpawn
ARG 3 canSpawnOnMinimal
ARG 4 x
ARG 6 y
ARG 8 z
ARG 10 velocityX
ARG 12 velocityY
ARG 14 velocityZ
METHOD c canDrawEntityOutlines ()Z
METHOD d reload ()V
METHOD f getChunksDebugString ()Ljava/lang/String;
METHOD g getChunkNumber ()I
METHOD h getEntitiesDebugString ()Ljava/lang/String;
METHOD k tick ()V
METHOD o loadDestroyStageTextures ()V
METHOD r setupStarRendering ()V
METHOD s renderEndSky ()V