yarn/mappings/net/minecraft/block/Block.mapping

455 lines
10 KiB
Plaintext

CLASS bme net/minecraft/block/Block
CLASS bme$a NeighborGroup
FIELD a self Lbvc;
FIELD b other Lbvc;
FIELD c facing Lfa;
METHOD <init> (Lbvc;Lbvc;Lfa;)V
ARG 1 self
ARG 2 other
ARG 3 facing
METHOD equals (Ljava/lang/Object;)Z
ARG 1 o
CLASS bme$b OffsetType
FIELD a NONE Lbme$b;
FIELD b XZ Lbme$b;
FIELD c XYZ Lbme$b;
CLASS bme$c Settings
FIELD a material Lckw;
FIELD b materialColor Lckx;
FIELD c collidable Z
FIELD d soundGroup Lbrh;
FIELD e luminance I
FIELD f resistance F
FIELD g hardness F
FIELD h randomTicks Z
FIELD i friction F
FIELD j dropTableId Lqs;
FIELD k dynamicBounds Z
METHOD <init> (Lckw;Lckx;)V
ARG 1 material
ARG 2 materialColor
METHOD a noCollision ()Lbme$c;
METHOD a friction (F)Lbme$c;
ARG 1 friction
METHOD a strength (FF)Lbme$c;
ARG 1 hardness
ARG 2 resistance
METHOD a lightLevel (I)Lbme$c;
ARG 1 luminance
METHOD a copy (Lbme;)Lbme$c;
ARG 0 source
METHOD a sounds (Lbrh;)Lbme$c;
ARG 1 soundGroup
METHOD a of (Lckw;)Lbme$c;
ARG 0 material
METHOD a of (Lckw;Lbar;)Lbme$c;
ARG 0 material
ARG 1 color
METHOD a of (Lckw;Lckx;)Lbme$c;
ARG 0 material
ARG 1 color
METHOD b breakInstantly ()Lbme$c;
METHOD b strength (F)Lbme$c;
ARG 1 strength
METHOD b dropsLike (Lbme;)Lbme$c;
ARG 1 source
METHOD c ticksRandomly ()Lbme$c;
METHOD d hasDynamicBounds ()Lbme$c;
METHOD e dropsNothing ()Lbme$c;
FIELD a FACINGS [Lfa;
FIELD d friction F
FIELD e defaultState Lbvc;
FIELD f dynamicBounds Z
FIELD g dropTableId Lqs;
FIELD h translationKey Ljava/lang/String;
FIELD i cachedItem Lbbp;
FIELD j FACE_CULL_MAP Ljava/lang/ThreadLocal;
FIELD l LOGGER Lorg/apache/logging/log4j/Logger;
FIELD m STATE_IDS Lfe;
FIELD n lightLevel I
FIELD o hardness F
FIELD p resistance F
FIELD q randomTicks Z
FIELD r soundGroup Lbrh;
FIELD s material Lckw;
FIELD t materialColor Lckx;
FIELD u stateFactory Lbvd;
FIELD v collidable Z
METHOD <init> (Lbme$c;)V
ARG 1 settings
METHOD S_ getOffsetType ()Lbme$b;
METHOD T_ canMobSpawnInside ()Z
METHOD a createCuboidShape (DDDDDD)Lcsi;
ARG 0 xMin
ARG 2 yMin
ARG 4 zMin
ARG 6 xMax
ARG 8 yMax
ARG 10 zMax
METHOD a getStateFromRawId (I)Lbvc;
ARG 0 stateId
METHOD a getPlacementState (Lazy;)Lbvc;
ARG 1 ctx
METHOD a addStacksForDisplay (Lbal;Lfj;)V
ARG 1 group
ARG 2 list
METHOD a getBlockFromItem (Lbbp;)Lbme;
ARG 0 item
METHOD a buildTooltip (Lbbu;Lbgl;Ljava/util/List;Lbdc;)V
ARG 1 stack
ARG 2 view
ARG 3 tooltip
ARG 4 options
METHOD a onEntityLand (Lbgl;Laid;)V
ARG 1 world
ARG 2 entity
METHOD a getPickStack (Lbgl;Lev;Lbvc;)Lbbu;
ARG 1 world
ARG 2 pos
ARG 3 state
METHOD a shouldDropItemsOnExplosion (Lbgt;)Z
ARG 1 explosion
METHOD a afterBreak (Lbha;Lavr;Lev;Lbvc;Lbtf;Lbbu;)V
ARG 1 world
ARG 2 player
ARG 3 pos
ARG 4 state
ARG 5 blockEntity
ARG 6 stack
METHOD a dropExperience (Lbha;Lev;I)V
ARG 1 world
ARG 2 pos
ARG 3 size
METHOD a onSteppedOn (Lbha;Lev;Laid;)V
ARG 1 world
ARG 2 pos
ARG 3 entity
METHOD a onLandedUpon (Lbha;Lev;Laid;F)V
ARG 1 world
ARG 2 pos
ARG 3 entity
ARG 4 distance
METHOD a dropStack (Lbha;Lev;Lbbu;)V
ARG 0 world
ARG 1 pos
ARG 2 stack
METHOD a onDestroyedByExplosion (Lbha;Lev;Lbgt;)V
ARG 1 world
ARG 2 pos
ARG 3 explosion
METHOD a onPlaced (Lbha;Lev;Lbvc;Laim;Lbbu;)V
ARG 1 world
ARG 2 pos
ARG 3 state
ARG 4 placer
ARG 5 itemStack
METHOD a onBreak (Lbha;Lev;Lbvc;Lavr;)V
ARG 1 world
ARG 2 pos
ARG 3 state
ARG 4 player
METHOD a onBroken (Lbhb;Lev;Lbvc;)V
ARG 1 world
ARG 2 pos
ARG 3 state
METHOD a getTickRate (Lbhd;)I
ARG 1 world
METHOD a (Lbme;)Z
ARG 0 block
METHOD a getLuminance (Lbvc;)I
ARG 1 state
METHOD a calcBlockBreakingDelta (Lbvc;Lavr;Lbgl;Lev;)F
ARG 1 state
ARG 2 player
ARG 3 world
ARG 4 pos
METHOD a canReplace (Lbvc;Lazy;)Z
ARG 1 state
ARG 2 ctx
METHOD a getBlockBrightness (Lbvc;Lbgj;Lev;)I
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD a getAmbientOcclusionLightLevel (Lbvc;Lbgl;Lev;)F
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD a allowsSpawning (Lbvc;Lbgl;Lev;Laih;)Z
ARG 1 state
METHOD a canPlaceAtSide (Lbvc;Lbgl;Lev;Lcna;)Z
ARG 1 world
ARG 2 view
ARG 3 pos
ARG 4 env
METHOD a getOutlineShape (Lbvc;Lbgl;Lev;Lcrt;)Lcsi;
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD a getWeakRedstonePower (Lbvc;Lbgl;Lev;Lfa;)I
ARG 1 state
ARG 2 view
ARG 3 pos
ARG 4 facing
METHOD a getComparatorOutput (Lbvc;Lbha;Lev;)I
ARG 1 state
ARG 2 world
ARG 3 pos
METHOD a onBlockAction (Lbvc;Lbha;Lev;II)Z
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 type
ARG 5 data
METHOD a onEntityCollision (Lbvc;Lbha;Lev;Laid;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 entity
METHOD a onBlockBreakStart (Lbvc;Lbha;Lev;Lavr;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 player
METHOD a activate (Lbvc;Lbha;Lev;Lavr;Lagx;Lcrk;)Z
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 player
ARG 5 hand
METHOD a onStacksDropped (Lbvc;Lbha;Lev;Lbbu;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 stack
METHOD a neighborUpdate (Lbvc;Lbha;Lev;Lbme;Lev;Z)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 block
ARG 5 neighborPos
METHOD a dropStacks (Lbvc;Lbha;Lev;Lbtf;)V
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 blockEntity
METHOD a dropStacks (Lbvc;Lbha;Lev;Lbtf;Laid;Lbbu;)V
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 blockEntity
ARG 4 entity
ARG 5 stack
METHOD a onBlockRemoved (Lbvc;Lbha;Lev;Lbvc;Z)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 newState
METHOD a randomDisplayTick (Lbvc;Lbha;Lev;Ljava/util/Random;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 rnd
METHOD a updateNeighborStates (Lbvc;Lbhb;Lev;I)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 flags
METHOD a canPlaceAt (Lbvc;Lbhd;Lev;)Z
ARG 1 state
ARG 2 world
ARG 3 pos
METHOD a mirror (Lbvc;Lbpp;)Lbvc;
ARG 1 state
ARG 2 mirror
METHOD a rotate (Lbvc;Lbqp;)Lbvc;
ARG 1 state
ARG 2 rotation
METHOD a pushEntitiesUpBeforeBlockChange (Lbvc;Lbvc;Lbha;Lev;)Lbvc;
ARG 0 from
ARG 1 to
ARG 2 world
ARG 3 pos
METHOD a replaceBlock (Lbvc;Lbvc;Lbhb;Lev;I)V
ARG 0 state
ARG 1 newState
ARG 2 world
ARG 3 pos
ARG 4 flags
METHOD a skipRenderingSide (Lbvc;Lbvc;Lfa;)Z
ARG 1 state
ARG 2 neighbor
ARG 3 facing
METHOD a getDroppedStacks (Lbvc;Lcoe$a;)Ljava/util/List;
ARG 1 state
ARG 2 builder
METHOD a getRenderingSeed (Lbvc;Lev;)J
ARG 1 state
ARG 2 pos
METHOD a getStateForNeighborUpdate (Lbvc;Lfa;Lbvc;Lbhb;Lev;Lev;)Lbvc;
ARG 1 state
ARG 2 facing
ARG 3 neighborState
ARG 4 world
ARG 5 pos
ARG 6 neighborPos
METHOD a getDroppedStacks (Lbvc;Lvf;Lev;Lbtf;)Ljava/util/List;
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 blockEntity
METHOD a getDroppedStacks (Lbvc;Lvf;Lev;Lbtf;Laid;Lbbu;)Ljava/util/List;
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 blockEntity
ARG 4 entity
ARG 5 stack
METHOD a appendProperties (Lbvd$a;)V
ARG 1 builder
METHOD a isShapeFullCube (Lcsi;)Z
ARG 0 shape
METHOD a isFaceFullSquare (Lcsi;Lfa;)Z
ARG 0 shape
ARG 1 facing
METHOD a matches (Lza;)Z
ARG 1 tag
METHOD b isNaturalStone (Lbme;)Z
ARG 0 block
METHOD b hasComparatorOutput (Lbvc;)Z
ARG 1 state
METHOD b isTranslucent (Lbvc;Lbgl;Lev;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD b getCollisionShape (Lbvc;Lbgl;Lev;Lcrt;)Lcsi;
ARG 1 state
ARG 2 view
ARG 3 pos
ARG 4 ePos
METHOD b getStrongRedstonePower (Lbvc;Lbgl;Lev;Lfa;)I
ARG 1 state
ARG 2 view
ARG 3 pos
ARG 4 facing
METHOD b createContainerProvider (Lbvc;Lbha;Lev;)Lahb;
ARG 1 state
ARG 2 world
ARG 3 pos
METHOD b onBlockAdded (Lbvc;Lbha;Lev;Lbvc;Z)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 oldState
METHOD b onScheduledTick (Lbvc;Lbha;Lev;Ljava/util/Random;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 random
METHOD b getRenderingState (Lbvc;Lbhb;Lev;)Lbvc;
ARG 0 state
ARG 1 world
ARG 2 pos
METHOD b (Lbvc;Lbhb;Lev;I)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 flags
METHOD b dropStacks (Lbvc;Lcoe$a;)V
ARG 0 state
ARG 1 builder
METHOD c getRenderLayer ()Lbgm;
METHOD c onRainTick (Lbha;Lev;)V
ARG 1 world
ARG 2 pos
METHOD c isNaturalDirt (Lbme;)Z
ARG 0 block
METHOD c getRenderType (Lbvc;)Lbqm;
ARG 1 state
METHOD c canSuffocate (Lbvc;Lbgl;Lev;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD c shouldDrawSide (Lbvc;Lbgl;Lev;Lfa;)Z
ARG 0 state
ARG 1 view
ARG 2 pos
ARG 3 facing
METHOD c dropStacks (Lbvc;Lbha;Lev;)V
ARG 0 state
ARG 1 world
ARG 2 pos
METHOD c onRandomTick (Lbvc;Lbha;Lev;Ljava/util/Random;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 random
METHOD d hasBlockEntityBreakingRender (Lbvc;)Z
ARG 1 state
METHOD d isSimpleFullBlock (Lbvc;Lbgl;Lev;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD e isAir (Lbvc;)Z
ARG 1 state
METHOD e getMapColor (Lbvc;Lbgl;Lev;)Lckx;
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD f isFullBoundsCubeForCulling (Lbvc;)Z
ARG 1 state
METHOD f getHardness (Lbvc;Lbgl;Lev;)F
ARG 1 state
ARG 2 world
ARG 3 pos
METHOD g getFluidState (Lbvc;)Lcks;
ARG 1 state
METHOD g shouldPostProcess (Lbvc;Lbgl;Lev;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD h hasBlockEntity ()Z
METHOD h emitsRedstonePower (Lbvc;)Z
ARG 1 state
METHOD h (Lbvc;Lbgl;Lev;)Lcsi;
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD i getDropTableId ()Lqs;
METHOD i getPistonBehavior (Lbvc;)Lcky;
ARG 1 state
METHOD i getRayTraceShape (Lbvc;Lbgl;Lev;)Lcsi;
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD j getBlastResistance ()F
METHOD j isFullOpaque (Lbvc;Lbgl;Lev;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD k getTextComponent ()Ljm;
METHOD k getRawIdFromState (Lbvc;)I
ARG 0 state
METHOD k getLightSubtracted (Lbvc;Lbgl;Lev;)I
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD l getTranslationKey ()Ljava/lang/String;
METHOD l getMaterial (Lbvc;)Lckw;
ARG 1 state
METHOD l getOffsetPos (Lbvc;Lbgl;Lev;)Lcro;
ARG 1 state
ARG 2 view
ARG 3 blockPos
METHOD m getFrictionCoefficient ()F
METHOD m hasRandomTicks (Lbvc;)Z
ARG 1 state
METHOD n getStateFactory ()Lbvd;
METHOD n (Lbvc;)Z
ARG 1 state
METHOD o getDefaultState ()Lbvc;
METHOD o setDefaultState (Lbvc;)V
ARG 1 state
METHOD p hasDynamicBounds ()Z
METHOD p getSoundGroup (Lbvc;)Lbrh;
ARG 1 state