yarn/mappings/net/minecraft/village/ZombieSiegeManager.mapping

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CLASS apy net/minecraft/village/ZombieSiegeManager
CLASS apy$a State
FIELD a world Lvf;
FIELD b spawned Z
FIELD c state Lapy$a;
FIELD d remaining I
FIELD e countdown I
FIELD f startX I
FIELD g startY I
FIELD h startZ I
METHOD a tick ()V
METHOD a getSpawnVector (Lev;)Lcro;
METHOD b spawn ()Z
METHOD c trySpawnZombie ()V