yarn/mappings/net/minecraft/block/BlockChest.mapping

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CLASS bfh net/minecraft/block/BlockChest
FIELD a FACING Lboj;
METHOD <init> (Lbet$c;)V
ARG 1 builder
METHOD a getPlacementState (Lata;)Lbnh;
METHOD a createBlockEntity (Lazg;)Lbll;
METHOD a hasBlockOnTop (Lazg;Leq;)Z
METHOD a isChestBlocked (Lazt;Leq;)Z
METHOD a onPlaced (Lazt;Leq;Lbnh;Lage;Lauv;)V
ARG 1 world
ARG 2 pos
ARG 3 state
ARG 4 placer
ARG 5 stack
METHOD a isFullBoundsCubeForConnection (Lbnh;)Z
ARG 1 state
METHOD a getBoundingShape (Lbnh;Lazg;Leq;)Lcje;
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD a canPlaceAtSide (Lbnh;Lazg;Leq;Lcdv;)Z
ARG 1 world
ARG 3 pos
METHOD a activate (Lbnh;Lazt;Leq;Lapr;Laeo;Lev;FFF)Z
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 player
ARG 5 hand
ARG 6 facing
ARG 7 hitX
ARG 8 hitY
ARG 9 hitZ
METHOD a onBlockRemoved (Lbnh;Lazt;Leq;Lbnh;Z)V
ARG 1 world
ARG 2 world
ARG 3 pos
ARG 4 state
METHOD a getContainer (Lbnh;Lazt;Leq;Z)Laeu;
ARG 1 state
ARG 2 world
ARG 3 pos
METHOD a applyMirror (Lbnh;Lbia;)Lbnh;
ARG 1 state
ARG 2 mirror
METHOD a applyRotation (Lbnh;Lbja;)Lbnh;
ARG 1 state
ARG 2 rotation
METHOD a getRenderingState (Lbnh;Lev;Lbnh;Lazu;Leq;Leq;)Lbnh;
ARG 1 state
ARG 6 pos
METHOD a appendProperties (Lbni$a;)V
ARG 1 builder
METHOD b hasOcelotOnTop (Lazt;Leq;)Z
METHOD b hasBlockEntityBreakingRender (Lbnh;)Z
ARG 1 state
METHOD b getComparatorOutput (Lbnh;Lazt;Leq;)I
ARG 1 state
ARG 2 world
ARG 3 pos
METHOD c getRenderType (Lbnh;)Lbix;
ARG 1 state
METHOD t hasComparatorOutput (Lbnh;)Z
ARG 1 state