yarn/mappings/net/minecraft/block/BlockFurnace.mapping

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CLASS bgx net/minecraft/block/BlockFurnace
FIELD a FACING Lboj;
METHOD <init> (Lbet$c;)V
ARG 1 builder
METHOD a getPlacementState (Lata;)Lbnh;
METHOD a createBlockEntity (Lazg;)Lbll;
METHOD a onPlaced (Lazt;Leq;Lbnh;Lage;Lauv;)V
ARG 1 world
ARG 2 pos
ARG 3 state
ARG 4 placer
ARG 5 stack
METHOD a activate (Lbnh;Lazt;Leq;Lapr;Laeo;Lev;FFF)Z
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 player
ARG 5 hand
ARG 6 facing
ARG 7 hitX
ARG 8 hitY
ARG 9 hitZ
METHOD a onBlockRemoved (Lbnh;Lazt;Leq;Lbnh;Z)V
ARG 1 world
ARG 2 world
ARG 3 pos
ARG 4 state
METHOD a applyMirror (Lbnh;Lbia;)Lbnh;
ARG 1 state
ARG 2 mirror
METHOD a applyRotation (Lbnh;Lbja;)Lbnh;
ARG 1 state
ARG 2 rotation
METHOD a appendProperties (Lbni$a;)V
ARG 1 builder
METHOD b getComparatorOutput (Lbnh;Lazt;Leq;)I
ARG 1 state
ARG 2 world
ARG 3 pos
METHOD b randomDisplayTick (Lbnh;Lazt;Leq;Ljava/util/Random;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 rand
METHOD c getRenderType (Lbnh;)Lbix;
ARG 1 state
METHOD m getLightOpacityLevel (Lbnh;)I
METHOD t hasComparatorOutput (Lbnh;)Z
ARG 1 state