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CLASS ddq net/minecraft/client/render/entity/EntityRendererBoat
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FIELD f SKIN [Lpu;
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METHOD <init> (Ldei;)V
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ARG 1 renderManager
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METHOD a getTexture (Lafv;)Lpu;
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ARG 1 model
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METHOD a getTexture (Laqu;)Lpu;
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ARG 1 model
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METHOD al_ hasSecondPass ()Z
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METHOD b (Lafv;DDDFF)V
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