yarn/mappings/net/minecraft/client/render/block/BlockModelRenderer.mapping

113 lines
2.8 KiB
Plaintext

CLASS dkm net/minecraft/client/render/block/BlockModelRenderer
CLASS dkm$a NeighborData
FIELD a DOWN Ldkm$a;
FIELD b UP Ldkm$a;
FIELD c NORTH Ldkm$a;
FIELD d SOUTH Ldkm$a;
FIELD e WEST Ldkm$a;
FIELD f EAST Ldkm$a;
FIELD g faces [Lfa;
FIELD h nonCubicWeight Z
METHOD a getData (Lfa;)Ldkm$a;
CLASS dkm$b AmbientOcclusionCalculator
FIELD b colorMultiplier [F
FIELD c brightness [I
METHOD a getAmbientOcclusionBrightness (IIII)I
METHOD a getBrightness (IIIIFFFF)I
METHOD a apply (Lbge;Lbuw;Lev;Lfa;[FLjava/util/BitSet;)V
CLASS dkm$c Translation
FIELD a DOWN Ldkm$c;
FIELD b UP Ldkm$c;
FIELD c NORTH Ldkm$c;
FIELD d SOUTH Ldkm$c;
FIELD e WEST Ldkm$c;
FIELD f EAST Ldkm$c;
FIELD g firstCorner I
FIELD h secondCorner I
FIELD i thirdCorner I
FIELD j fourthCorner I
FIELD k VALUES [Ldkm$c;
METHOD a getTranslations (Lfa;)Ldkm$c;
CLASS dkm$d NeighborOrientation
FIELD a DOWN Ldkm$d;
FIELD b UP Ldkm$d;
FIELD c NORTH Ldkm$d;
FIELD d SOUTH Ldkm$d;
FIELD e WEST Ldkm$d;
FIELD f EAST Ldkm$d;
FIELD g FLIP_DOWN Ldkm$d;
FIELD h FLIP_UP Ldkm$d;
FIELD i FLIP_NORTH Ldkm$d;
FIELD j FLIP_SOUTH Ldkm$d;
FIELD k FLIP_WEST Ldkm$d;
FIELD l FLIP_EAST Ldkm$d;
FIELD m shape I
FIELD a colorMap Lcvf;
FIELD b brightnessCache Ljava/lang/ThreadLocal;
FIELD c brightnessCacheEnabled Ljava/lang/ThreadLocal;
METHOD a enableBrightnessCache ()V
METHOD a renderQuad (FFFFLjava/util/List;)V
ARG 1 colorMultiplier
ARG 2 red
ARG 3 green
ARG 4 blue
METHOD a tesselateQuadsFlat (Lbge;Lbuw;Lev;IZLctu;Ljava/util/List;Ljava/util/BitSet;)V
ARG 1 view
ARG 2 state
ARG 3 pos
ARG 4 brightness
ARG 5 checkBrightness
ARG 6 buffer
ARG 7 quads
METHOD a tesselateQuadsSmooth (Lbge;Lbuw;Lev;Lctu;Ljava/util/List;[FLjava/util/BitSet;Ldkm$b;)V
ARG 1 view
ARG 2 state
ARG 3 pos
ARG 4 buffer
ARG 5 quads
ARG 6 faceShape
ARG 7 shapeState
METHOD a updateShape (Lbge;Lbuw;Lev;[ILfa;[FLjava/util/BitSet;)V
ARG 3 state
ARG 4 vertexData
ARG 5 facing
ARG 6 faceShape
METHOD a tesselate (Lbge;Ldvc;Lbuw;Lev;Lctu;ZLjava/util/Random;J)Z
ARG 1 view
ARG 2 model
ARG 3 state
ARG 4 pos
ARG 5 buffer
ARG 6 testSides
METHOD a render (Lbuw;Ldvc;FFFF)V
ARG 1 state
ARG 2 model
ARG 3 colorMultiplier
ARG 4 red
ARG 5 green
METHOD a render (Ldvc;FFFF)V
ARG 1 model
ARG 2 colorMultiplier
ARG 3 red
ARG 4 green
METHOD a render (Ldvc;Lbuw;FZ)V
ARG 1 model
ARG 2 state
ARG 3 colorMultiplier
METHOD b disableBrightnessCache ()V
METHOD b tesselateSmooth (Lbge;Ldvc;Lbuw;Lev;Lctu;ZLjava/util/Random;J)Z
ARG 1 view
ARG 2 model
ARG 3 state
ARG 4 pos
ARG 5 buffer
ARG 6 testSides
METHOD c tesselateFlat (Lbge;Ldvc;Lbuw;Lev;Lctu;ZLjava/util/Random;J)Z
ARG 1 view
ARG 2 model
ARG 3 state
ARG 4 pos
ARG 5 buffer
ARG 6 testSides
ARG 8 seed