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CLASS ati net/minecraft/entity/mob/AbstractSkeletonEntity
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FIELD b bowAttackGoal Lanm;
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FIELD c meleeAttackGoal Lamw;
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METHOD <init> (Laid;Lbgw;)V
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ARG 1 type
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METHOD b createArrowProjectile (Lbbq;F)Lavr;
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ARG 1 arrow
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METHOD dS updateAttackType ()V
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METHOD l getStepSound ()Lyh;
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