yarn/mappings/net/minecraft/entity/mob/MobEntity.mapping

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CLASS aij net/minecraft/entity/mob/MobEntity
FIELD bA handItems Lfj;
FIELD bB armorItems Lfj;
FIELD bC pickUpLoot Z
FIELD bD persistent Z
FIELD bE pathNodeTypeWeights Ljava/util/Map;
FIELD bF lootTable Lqr;
FIELD bG lootTableSeed J
FIELD bH holdingEntity Lahz;
FIELD bJ leashTag Lib;
FIELD bK walkTarget Lev;
FIELD bL walkTargetRange F
FIELD b MOB_FLAGS Lqg;
FIELD bs moveControl Lalr;
FIELD bt jumpControl Lalp;
FIELD bu navigation Laox;
FIELD bv goalSelector Lamn;
FIELD bw targetSelector Lamn;
FIELD bx handDropChances [F
FIELD by armorDropChances [F
FIELD bz visibilityCache Lapj;
FIELD c bodyControl Lall;
FIELD d target Laii;
FIELD e ambientSoundChance I
FIELD f experiencePoints I
FIELD g lookControl Lalq;
METHOD <init> (Laid;Lbgw;)V
ARG 1 type
METHOD A getMinAmbientSoundDelay ()I
METHOD B playAmbientSound ()V
METHOD D playSpawnEffects ()V
METHOD F getAmbientSound ()Lyh;
METHOD G getLootTableId ()Lqr;
METHOD H cannotDespawn ()Z
METHOD I checkDespawn ()V
METHOD J sendAiDebugData ()V
METHOD K mobTick ()V
METHOD L getLookPitchSpeed ()I
METHOD M getLookYawSpeed ()I
METHOD a changeAngle (FFF)F
ARG 1 oldAngle
ARG 2 newAngle
ARG 3 maxChangeInAngle
METHOD a initEquipment (Lags;)V
METHOD a lookAtEntity (Lahz;FF)V
ARG 1 targetEntity
ARG 2 maxYawChange
ARG 3 maxPitchChange
METHOD a setEquipmentDropChance (Laie;F)V
ARG 1 slot
METHOD a getEquipmentForSlot (Laie;I)Lbbl;
ARG 0 equipmentSlot
ARG 1 equipmentLevel
METHOD a loot (Late;)V
ARG 1 item
METHOD a canBeLeashedBy (Lavn;)Z
METHOD a interactMob (Lavn;Lagt;)Z
ARG 1 player
METHOD a isHolding (Lbbl;)Z
METHOD a isBetterItemFor (Lbbq;Lbbq;Laie;)Z
ARG 1 current
ARG 2 previous
ARG 3 slot
METHOD a prepareEntityData (Lbgx;Lags;Lail;Laiu;Lib;)Laiu;
ARG 3 difficulty
METHOD a canSpawn (Lbgx;Lail;)Z
METHOD a canSpawn (Lbgz;)Z
ARG 1 world
METHOD a getPathNodeTypeWeight (Lcmp;)F
METHOD a setPathNodeTypeWeight (Lcmp;F)V
ARG 1 type
METHOD a isInWalkTargetRange (Lev;)Z
METHOD a setWalkTarget (Lev;I)V
METHOD a detachLeash (ZZ)V
ARG 1 sendPacket
METHOD b updateEnchantments (Lags;)V
ARG 1 difficulty
METHOD b attachLeash (Lahz;Z)V
ARG 1 entity
METHOD b canEquipmentSlotContain (Laie;Lbbq;)Z
ARG 0 slot
ARG 1 item
METHOD b createNavigation (Lbgw;)Laox;
METHOD c canImmediatelyDespawn (D)Z
ARG 1 distanceSquared
METHOD c spawnsTooManyForEachTry (I)Z
ARG 1 count
METHOD d getDropChance (Laie;)F
METHOD dB setPersistent ()V
METHOD dC canPickUpLoot ()Z
METHOD dD isPersistent ()Z
METHOD dE isInWalkTargetRange ()Z
METHOD dF getWalkTarget ()Lev;
METHOD dG getWalkTargetRange ()F
METHOD dI hasWalkTargetRange ()Z
METHOD dJ updateLeash ()V
METHOD dK isLeashed ()Z
METHOD dL getHoldingEntity ()Lahz;
METHOD dM isAiDisabled ()Z
METHOD dN isLeftHanded ()Z
METHOD dO isAttacking ()Z
METHOD dP isInDaylight ()Z
METHOD dQ deserializeLeashTag ()V
METHOD dz getLimitPerChunk ()I
METHOD e (FF)F
ARG 1 yaw
METHOD g setTarget (Laii;)V
METHOD g canPickupItem (Lbbq;)Z
METHOD h getPreferredEquipmentSlot (Lbbq;)Laie;
ARG 0 stack
METHOD l resetSoundDelay ()V
METHOD n initGoals ()V
METHOD n setCanPickUpLoot (Z)V
METHOD o createBodyControl ()Lall;
METHOD o setAiDisabled (Z)V
METHOD p getLookControl ()Lalq;
METHOD p setLeftHanded (Z)V
ARG 1 leftHanded
METHOD q setAttacking (Z)V
ARG 1 attacking
METHOD r getMoveControl ()Lalr;
METHOD r setForwardSpeed (F)V
ARG 1 forwardSpeed
METHOD s getJumpControl ()Lalp;
METHOD s setUpwardSpeed (F)V
ARG 1 upwardSpeed
METHOD t setSidewaysSpeed (F)V
ARG 1 sidewaysMovement
METHOD u getNavigation ()Laox;
METHOD v getVisibilityCache ()Lapj;
METHOD w getTarget ()Laii;