yarn/mappings/net/minecraft/util/math/Vec3d.mapping

34 lines
796 B
Plaintext

CLASS ckz net/minecraft/util/math/Vec3d
FIELD a ZERO Lckz;
FIELD b x D
FIELD c y D
FIELD d z D
METHOD <init> (DDD)V
ARG 1 x
METHOD a normalize ()Lckz;
METHOD a multiply (D)Lckz;
METHOD a subtract (DDD)Lckz;
ARG 1 x
METHOD a rotateX (F)Lckz;
METHOD a fromPolar (FF)Lckz;
ARG 0 pitch
ARG 1 yaw
METHOD a fromPolar (Lcky;)Lckz;
ARG 0 polar
METHOD a reverseSubtract (Lckz;)Lckz;
METHOD b length ()D
METHOD b add (DDD)Lckz;
ARG 1 x
METHOD b rotateY (F)Lckz;
METHOD b dotProduct (Lckz;)D
METHOD c lengthSquared ()D
METHOD c squaredDistanceTo (DDD)D
ARG 1 x
METHOD c crossProduct (Lckz;)Lckz;
METHOD d subtract (Lckz;)Lckz;
METHOD e add (Lckz;)Lckz;
METHOD equals (Ljava/lang/Object;)Z
ARG 0 object
METHOD f distanceTo (Lckz;)D
METHOD g squaredDistanceTo (Lckz;)D