yarn/mappings/net/minecraft/client/render/BufferRenderer.mapping

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CLASS net/minecraft/class_286 net/minecraft/client/render/BufferRenderer
FIELD field_29331 currentVertexArray I
FIELD field_29332 currentVertexBuffer I
FIELD field_29333 currentElementBuffer I
FIELD field_29334 vertexFormat Lnet/minecraft/class_293;
METHOD method_1309 draw (Lnet/minecraft/class_287;)V
ARG 0 bufferBuilder
METHOD method_34420 unbindAll ()V
METHOD method_34421 bind (Lnet/minecraft/class_293;)V
ARG 0 vertexFormat
METHOD method_34422 draw (Ljava/nio/ByteBuffer;Lnet/minecraft/class_293$class_5596;Lnet/minecraft/class_293;ILnet/minecraft/class_293$class_5595;IZ)V
ARG 0 buffer
ARG 1 drawMode
ARG 2 vertexFormat
ARG 3 count
ARG 4 elementFormat
ARG 5 vertexCount
ARG 6 textured
METHOD method_34423 unbindElementBuffer ()V
METHOD method_34424 postDraw (Lnet/minecraft/class_287;)V
COMMENT Similar to a regular draw, however this method will skip rendering shaders.
ARG 0 builder