yarn/mappings/net/minecraft/entity/mob/EntityGhast.mapping

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CLASS acw net/minecraft/entity/mob/EntityGhast
CLASS acw$a
METHOD a canStart ()Z
METHOD e tick ()V
CLASS acw$b
METHOD a tick ()V
CLASS acw$c AiGoalShootFireball
FIELD a cooldown I
FIELD b owner Lacw;
METHOD a canStart ()Z
METHOD c start ()V
METHOD d onRemove ()V
METHOD e tick ()V
CLASS acw$d AiGoalFlyRandomly
METHOD a canStart ()Z
METHOD b shouldContinue ()Z
METHOD c start ()V
FIELD a SHOOTING Lmx;
FIELD b fireballStrength I
METHOD B_ update ()V
METHOD F getSoundAmbient ()Lqc;
METHOD J getLootTableId ()Lnd;
METHOD P canSpawn ()Z
METHOD a deserializeCustomData (Lfy;)V
ARG 0 tag
METHOD a registerTagUpgraders (Lrw;)V
ARG 0 handler
METHOD a damage (Lup;F)Z
ARG 0 source
ARG 1 damage
METHOD a setShooting (Z)V
ARG 0 value
METHOD b serializeCustomData (Lfy;)V
ARG 0 tag
METHOD bK getSoundCategory ()Lqe;
METHOD bM initAttributes ()V
METHOD by getEyeHeight ()F
METHOD cU getLimitPerChunk ()I
METHOD cf getSoundDeath ()Lqc;
METHOD cq getSoundVolume ()F
METHOD d getSoundHurt (Lup;)Lqc;
METHOD de getFireballStrength ()I
METHOD i initDataTracker ()V
METHOD p isShooting ()Z
METHOD r initAi ()V