yarn/mappings
Awakened-Redstone fd1158aa3f
Fix wrong mappings at InGameHud (#3075)
* Fix wrong mappings

`Lnet/minecraft/client/gui/hud/InGameHud;titleTotalTicks:I` and `Lnet/minecraft/client/gui/hud/InGameHud;titleRemainTicks:I` have some wrong mappings
The renaming is simple:
* `titleTotalTicks` -> `titleRemainingTicks` 
* `titleRemainTicks` -> `titleStayTicks`

Total ticks seems like the total time it is on the screen, but it is a reducing value, as it can be seen on `Lnet/minecraft/client/gui/hud/InGameHud;tick()V` where it has `--this.titleTotalTicks;`
Remain ticks seem to be the ticks remaining for the title on the screen, but it is the amount of ticks between fade out and fade in, on `TitleCommand` at `/title times fadeIn stay fadeOut` it's parameter is labled as `stay`

* Update InGameHud.mapping
2022-04-06 16:05:41 +00:00
..
com/mojang/blaze3d fix misleading VertexBuffer-related names (#3005) 2022-02-16 16:58:50 +00:00
net/minecraft Fix wrong mappings at InGameHud (#3075) 2022-04-06 16:05:41 +00:00