Update Readme.md as it crashes with Vulkan.

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Thomas 2019-07-23 15:35:00 +02:00 committed by GitHub
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@ -62,9 +62,11 @@ Now your project files should look like this.
3. Change `Product Name` to Name of the Xcode project, You can find it follow `ios/${XcodeProjectName}.xcodeproj`.
**Android Platform**:
1. Change `Scripting Backend` to IL2CPP.
1. Make sure your `Graphics APIs` are set to OpenGLES3 with a fallback to OpenGLES2 (no Vulkan)
2. Change `Scripting Backend` to IL2CPP.
2. Mark the following `Target Architectures` :
3. Mark the following `Target Architectures` :
- ARMv7 ✅
- ARM64 ✅
- x86 ✅
@ -276,4 +278,4 @@ class _UnityDemoScreenState extends State<UnityDemoScreen>{
[github-watch-badge]: https://img.shields.io/github/watchers/snowballdigital/flutter-unity-view-widget.svg?style=social
[github-watch]: https://github.com/snowballdigital/flutter-unity-view-widget/watchers
[github-star-badge]: https://img.shields.io/github/stars/snowballdigital/flutter-unity-view-widget.svg?style=social
[github-star]: https://github.com/snowballdigital/flutter-unity-view-widget/stargazers
[github-star]: https://github.com/snowballdigital/flutter-unity-view-widget/stargazers