Update Readme.md as it crashes with Vulkan.
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@ -62,9 +62,11 @@ Now your project files should look like this.
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3. Change `Product Name` to Name of the Xcode project, You can find it follow `ios/${XcodeProjectName}.xcodeproj`.
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3. Change `Product Name` to Name of the Xcode project, You can find it follow `ios/${XcodeProjectName}.xcodeproj`.
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**Android Platform**:
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**Android Platform**:
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1. Change `Scripting Backend` to IL2CPP.
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1. Make sure your `Graphics APIs` are set to OpenGLES3 with a fallback to OpenGLES2 (no Vulkan)
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2. Mark the following `Target Architectures` :
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2. Change `Scripting Backend` to IL2CPP.
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3. Mark the following `Target Architectures` :
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- ARMv7 ✅
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- ARMv7 ✅
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- ARM64 ✅
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- ARM64 ✅
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- x86 ✅
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- x86 ✅
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