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Michael Pfaff 92d2a63abc
Fix macOS OpenAL library name
2 weeks ago
.github Add warnings that the project is not actively maintained 6 years ago
doc Part 1/2 9 months ago
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src Fix macOS OpenAL library name 2 weeks ago
.gitignore Prune .gitignore 3 months ago
.tool-versions Try to optimize the builds a little bit more. There is a pretty rare race condition that causes a build failure (bad synchronization in the java compiler). 3 months ago
Containerfile Fix ant package name in Containerfile 8 months ago
README.md Add warnings that the project is not actively maintained 6 years ago
build.sh Add +NoGen suffix to build.sh 2 weeks ago
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run-test.sh Remove a lot of synchronization 4 months ago

README.md

[LEGACY] LWJGL - Lightweight Java Game Library

WARNING

This is the repository of the original LWJGL, which is no longer actively maintained. Unless you have released a product that uses LWJGL 2.x, you should probably be looking at LWJGL 3.

The Lightweight Java Game Library (LWJGL) is a solution aimed directly at professional and amateur Java programmers alike to enable commercial quality games to be written in Java. LWJGL provides developers access to high performance crossplatform libraries such as OpenGL (Open Graphics Library), OpenCL (Open Computing Language) and OpenAL (Open Audio Library) allowing for state of the art 3D games and 3D sound. Additionally LWJGL provides access to controllers such as Gamepads, Steering wheel and Joysticks. All in a simple and straight forward API.

Website: http://legacy.lwjgl.org Forum: http://forum.lwjgl.org Bugs/Suggestions: https://github.com/LWJGL/lwjgl/issues

Compilation

LWJGL requires a JDK and Ant installed to compile, as well as your platforms native compiler to compile the JNI.

  • ant generate-all
  • ant compile
  • ant compile_native